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**[Hub](Hub.md) / [Verum](Verum.md)**
# Maul
> [!infobox|left]
> # Maul
> ![[Maul.png|cover ws-med]]
> ###### Basic Information
>|<!-- -->|<!-- -->|
>|---|---|
>|Type|Martial Melee Weapon|
> |Properties|[Heft](Heft.md) (8), [Crush](Crush.md), [Deadly](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Deadly.md)|
> |Damage| **2d6** bludgeoning|
> |Rarity| Common |
> |Attunement|—|
> |Value|10 gp|
> |Weight| 10 lbs
>[!info|clean left no-i no-t wmed]
>
># Trick
>
>**Big Smash:** Once per round, you may attempt a [shove](Shove.md) action with this weapon as part of the weapons attack. Statistics are determined as normal.
>
># Mastery
>
>**Bigger Smash:** Whenever you use Big Smash, you can also attempt to knock the target [prone](Prone.md).
>
>### Advanced Fighting Styles
>#### [Brittle Brawling](Brittle%20Brawling.md)
>While wielding a [Maul](Maul.md), you gain the following benefits.
>Whenever an enemy stands up from [Prone](Prone.md), you may attack them as a triggered action. (You may not use tricks or masteries on this attack.)
>Whenever you attack a [Prone](Prone.md) enemy, you deal an additional amount of damage to the target equal to your [Maul](Maul.md)’s [Heft](Heft.md).
>#### [Commanding Presence](Commanding%20Presence.md)
>While wielding a two-handed weapon, you gain the following benefits.
>Whenever you attack an enemy and deal damage, as a [Bonus Action](Bonus%20Action.md) you may select an ally and allow them to move up to their base movement. This does not provoke attacks of opportunity.
>#### [Curse Cleaver](Curse%20Cleaver.md)
>When wielding a weapon with 8 base [Heft](Heft.md), you gain the following benefits.
>An enemy struck by your weapon that is benefiting from a concentration spell, or a spell that provides [Armor Rating](Armor%20Rating.md)/AC or Temporary HP, the controller of that spell must make a DC 15 concentration check or the spell is removed from the target.
>#### [Deadlock Hammer](Deadlock%20Hammer.md)
>While wielding a [Crush](Crush.md) weapon with [Heft](Heft.md) 4 or more you gain the following benefits.
>Your first attack against an enemy each round reduces the positive [Heft](Heft.md) benefits of the targets main hand weapon, by an amount equal to your weapons heft for 1 round. A Strength save DC (8+prof+str) resists this effect.
>#### [Toebasher](Toebasher.md) <font size="-1">( Requirement: [Halfling](Corvanian%20Halfling.md) )</font>
>Whenever you deal damage with a [Crush](Crush.md) weapon, you deal extra damage equal to your proficiency for each size category of difference between you and the target.