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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Armory](Corvanis%20Armory.md) / [Corvanis Weapons](Corvanis%20Weapons.md)**
# Light Hammer
> [!infobox|left]
> # Light Hammer
> ![[Light Hammer.png|cover ws-med]]
> ###### Basic Information
>|<!-- -->|<!-- -->|
>|---|---|
>|Type|Simple Melee Weapon|
> |Properties|[Heft](Heft.md) (1), [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md), [Crush](Crush.md), [Thrown](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Thrown.md) (20/60ft)|
> |Damage| **1d4** bludgeoning|
> |Rarity| Common |
> |Attunement|—|
> |Value| 2 gp |
> |Weight| 2 lbs
>[!info|clean left no-i no-t wmed]
>
># Trick
>
>**Pound the Drum:** Whenever you hit an enemy with this weapon while throwing it, the weapon bounces back to your hand if you are within the first range increment.
>
># Mastery
>
>**Battle Rhythm:** Whenever you hit an enemy with this weapon, the next weapon attack you make increases the positive effect of its [Heft](Heft.md) by 1. This stacks until you miss.
>
>### Advanced Fighting Styles
>#### [Bone Seeper](Bone%20Seeper.md)
>While wielding a [Light Hammer (C)](Light%20Hammer%20(C).md), you gain the following benefits.
>Enemies that are dealt damage by your [Light Hammers](Light%20Hammer%20(C).md) take a -1 to their attack rolls. This can stack up to your proficiency modifier. This lasts for 1 round, unless reapplied.
>#### [The Quickening](Corvanis/Character%20Creation/Advanced%20Fighting%20Style/The%20Quickening.md)
>While wielding a [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md) weapon and no armor, you gain the following benefits while also under the effects of [Poppy’s Kiss](Poppy’s%20Kiss).
>You have advantage on attack rolls, you gain +30ft of base movement and deal your character level in bonus damage to attacks you make with [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md) weapons.