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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Items](Corvanis%20Items.md) / [Corvanis Crafting](Corvanis%20Crafting.md)**
# Jordan's Memory
>[!info|clean sban left no-i no-t]
>> [!infobox|right]
>> # Jordan's Memory
>> ![[dALOS tALONBLADE.webp|cover ws-med]]
>> ###### Basic Information
>>|<!-- -->|<!-- -->|
>>|---|---|
>>|Type|Exotic Melee Weapon|
>> |Properties|[Heft](Heft.md) (6), [Hilt](Hilt.md), [Cut](Cut.md)|
>> |Damage| **1d12** slashing|
>> |Rarity|Artifact|
>> |Value|? gp|
>> |Weight|6 lbs|
>
>Discovered by [The Silver Star](The%20Silver%20Star.md) in the [Matron of Fate](Matron%20of%20Fate.md)'s trial.
>
>Jordan's Memory is a sentient [[Bastard Sword (C)]] and has the following tenets that must be obeyed to wield this weapon:
>- You shall never through the use of my sharp blade nor lack of its use allow a child to come to harm. This tenet is highest above all and cannot be broken.
>- You shall not strike an enemy unawares. We are no brigand, and we are no assassin. We are a warrior. You shall not strike them while their back is turned and unarmed.
>- If an enemy shall offer surrender, you shall accept it. You may find this difficult for some, surrender cannot be accepted. You shall find a way. That is what makes you worthy. That is what makes you chosen.
>
>**Constant Hallowed [Exposure](Exposure.md)**: 7
>**+2 Magical Enhancement Bonus**
>**Greyflame**: This weapon deals +1d6 necrotic damage. In addition, whenever this character would use a paladin feature like lay on hands or smite, it does not cost this character exposure to do so.
>**Defender of Faith**: This character adds their enhancement bonus to their AC. In addition, they may add their current [Exposure](Exposure.md) to their wisdom saves.
>
>This [[Bastard Sword (C)]] has the trick and mastery of both the [Longsword (C)](Longsword%20(C).md) and the [Greatsword (C)](Greatsword%20(C).md) (having trick or mastery with this weapon grants both).
>
># Trick
>**[Mordhau (C)](Mordhau%20(C).md)**: This weapon gains the [Crush](Crush.md) property.
>
># Mastery
>**[Prince’s Weapon](Prince’s%20Weapon.md)**: If you are attacked by a weapon that has more heft then this weapon, you gain your proficiency bonus to your AC.
>**[King's Weapon](King's%20Weapon.md)**: If you are attacked by a weapon that has less heft then this weapon, you gain your proficiency bonus to your AC.