<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Items](Items.md) / [Crafting](Crafting.md)** # Alchemy To craft alchemical elixirs, potions, and oils you require an [Alchemist Kit](Alchemist%20Kit.md) and the [Alchemist](Prism%20(Testing)/Classes/Core%20Classes/Wanderer/Class%20Features/Alchemist.md) feat. In addition, you must provide the alchemical stocks and the cost in gold to craft to create an alchemical item. >>[!info|clean center no-i no-t wmed] > # Reagents >|Name|Price|Weight| |:-:|:-:|:-:| |Alchemical Stock|10g?|0.1 lb| >>[!recite|no-i]- <font color="#8555d5"><font size="+2">Bombs</font></font> >| Name | Number of Stocks to Craft | Cost in Gold to Craft | Market Value | Details | |---|:-:|:-:|:-:|---| | [Angel Breaker Grenade](Angel%20Breaker%20Grenade.md) | 15 | 300g | 600g | 120ft range, 20ft radius, 4d12 necrotic damage, no healing for 1 round. | | [Bomb of Arcane Blast](Bomb%20of%20Arcane%20Blast.md) | 8 | 150g | 300g | 30/60ft range, 10ft radius, deals 4d6 force damage. DC 14 Dex save for half. | | [Bomb of Harrowfire](Bomb%20of%20Harrowfire.md) | 8 | 150g | 300g | 30/60ft range, 20ft radius, deals 2d6 fire damage. DC 14 Dex save for half. This effect remains on fire doing the same damage for 1 minute. | | [Bomb of Bursting](Bomb%20of%20Bursting.md) | 8 | 200g | 400g | 30/60ft range, 10ft radius, deals 1d6 force damage. DC 14 Str save for or take no damage. If the target fails, they are knocked prone. (Huge creatures and above ignore the prone) | | [Bomb of Shatterglass](Bomb%20of%20Shatterglass.md) | 10 | 350g | 700g | 30/60ft range, 15ft radius, deals 2d6 bleed damage. DC 14 Dex save to avoid. | | [Bomb of Ichor](Bomb%20of%20Ichor.md) | 15 | 750g | 1500g| 30/60ft range, 20ft radius, deals 6d6 acid damage. DC 16 Dex save for half. A creature damaged by this effect, takes the damage again at the start of their next turn. | >>[!recite|no-i]- <font color="#8555d5"><font size="+2">Elixirs</font></font> >| Name | Number of Stocks to Craft | Cost in Gold to Craft | Market Value | Details | |---|:-:|:-:|:-:|---| | [Elixir of Absolution](Elixir%20of%20Absolution.md) | 25 | 1500g | 3000g | Grants the imbiber redemption and atonement for any broken tenets, oaths or other forms of promise. | | [Elixir of Aladine](Elixir%20of%20Aladine.md) | ??? | ??? | 5 Will | Grants one [Cut](Cut.md) weapon the vorpal quality for 1 hour. | | [Elixir of Ambrosia](Elixir%20of%20Ambrosia.md) | ??? | ??? | 6 Will | Transforms you into an advanced primordial humanoid determined by Dungeon Master. | | [Elixir of Archmage Mumbling](Elixir%20of%20Archmage%20Mumbling.md) | ??? | ??? | 5 Will | You gain a +4 to Intelligence. | | [Elixir of Behir Speed](Elixir%20of%20Behir%20Speed.md) | ??? | ??? | 5 Will | You gain a +4 to Dexterity. | | [Elixir of Blade Sages](Elixir%20of%20Blade%20Sages.md) | ??? | ??? | 5 Will | Grants a [Martial Feat](Martial%20Feats.md), trick, or mastery of a weapon of your choice. | | [Elixir of Depths](Elixir%20of%20Depths.md) | ??? | ??? | 4 Will | [Water Breathing](Water%20Breathing.md), 120ft swim speed, Immunity to pressure damage. | | [Elixir of Effervescence](Elixir%20of%20Effervescence.md) | ??? | ??? | 4 Will | 120ft fly speed, enhanced overland transportation, Immunity to altitude deprivation. | |[Elixir of Evolution](Elixir%20of%20Evolution.md)| ??? | ??? | ??? | Potion: The imbiber gets to fully rebuild their character including racial and regional changes.<br>In addition, it grants random evolutions from [Greygrum](Greygrum.md), [Solarity](Solarity.md), [Zeezus](Zeezus.md), [Sarrekstorm](Sarrekstorm.md), and [Xat'kell](Xat'kell.md).<br>Oil: If used on a item it destroys it and transforms into a random artifact of an item type of your choice.| |[Elixir of Faith](Elixir%20of%20Faith.md)| 25 | 2000g | 4000g | Makes the imbiber immune to damage for 3 rounds.| | [Elixir of Glory](Elixir%20of%20Glory.md) | ??? | ??? | 3 Will | Grants [Haste](Haste.md), [Extra Attack](Extra%20Attack.md), [Heroism](Heroism.md), and resistance to a damage type of your choice when consumed. | | [Elixir of Invulnerability](Elixir%20of%20Invulnerability.md) | ??? | ??? | 3 Will | Immunity to damage for 1 minute. | | [Elixir of Leviathan Girth](Elixir%20of%20Leviathan%20Girth.md) | ??? | ??? | 5 Will | You gain a +4 to Constitution. | |[Elixir of Life](Elixir%20of%20Life.md)| 30 | 2000g | 4000g | When this potion is imbibed, it imbues the drinker and everyone within 30ft with the [Revivify](Revivify.md) spell.| | [Elixir of Liquid Lich](Elixir%20of%20Liquid%20Lich.md) | ??? | ??? | 6 Will | Transforms the person into an undead determined by the Dungeon Master. | | [Elixir of Mimicry](Elixir%20of%20Mimicry.md) | ??? | ??? | 6 Will | You gain an ability used by an enemy this combat of your choice if it is applicable. | | [Elixir of Paranormia](Elixir%20of%20Paranormia.md) | ??? | ??? | 4 Will | Grants you a random haunting. | | [Elixir of Revealing](Elixir%20of%20Revealing.md) | ??? | ??? | 3 Will | Grants True Sight (60ft). | | [Elixir of the First Jester](Elixir%20of%20the%20First%20Jester.md) | ??? | ??? | 5 Will | You gain a +4 to Charisma. | | [Elixir of the Timeless](Elixir%20of%20the%20Timeless.md) | ??? | ??? | 2 Will | Increases your racial age category by one step. | | [Elixir of the Timeless Seer](Elixir%20of%20the%20Timeless%20Seer.md) | ??? | ??? | 5 Will | You gain a +4 to Wisdom. | | [Elixir of Titan Strength](Elixir%20of%20Titan%20Strength.md) | ??? | ??? | 5 Will | You gain a +4 to Strength. | | [Elixir of Truth](Elixir%20of%20Truth.md) | 25 | 1800g | 3600g | Grants the imbiber an aura of truth as per the spell zone of truth. This is an absolute effect. This lasts for 1 hour. | | [Elixir of Viridian Stars](Elixir%20of%20Viridian%20Stars.md) | ??? | ??? | 6 Will | Transforms them into an advanced aligned humanoid determined by Dungeon Master. | | [Elixir of Wishes](Elixir%20of%20Wishes.md) | ??? | ??? | 12 Will | A FUCKING WISH | >>[!recite|no-i]- <font color="#8555d5"><font size="+2">Oils</font></font> >| Name | Number of Stocks to Craft | Cost in Gold to Craft | Market Value | Details | |---|:-:|:-:|:-:|---| | [Oil of Wrath](Oil%20of%20Wrath.md) | 4 | 200g | 400g | 1d6 fire damage for 1 minute. | | [Oil of Repair](Oil%20of%20Repair.md) | 4 | 50g | 100g | Repair 3 AR or SR | | [Oil of Refinement](Oil%20of%20Refinement.md) | 8 | 500g | 1000g | Is used to refine materials to an improved form. | | [Oil of Sharpness](Oil%20of%20Sharpness.md) | 8 | 500g | 1000g | Increases weapon damage by 2. | | [Oil of Anointment](Oil%20of%20Anointment.md) | 3 | 200g | 400g | Grants the [Anointed](Anointed.md) property. | | [Oil of Filth](Oil%20of%20Filth.md) | 3 | 200g | 400g | Grants the [Profane](Profane.md) property. | | [Oil of Shadows](Oil%20of%20Shadows.md) | 3 | 300g | 600g | Grants the [Concealed](Corvanis/Items/Crafting/Masterwork%20Properties/Concealed.md) property. | | [Oil of Sunlight](Oil%20of%20Sunlight.md) | 4 | 300g | 600g | Produces a [Daylight](Daylight.md) effect in 30ft for 1 minute. | >>[!recite|no-i]- <font color="#8555d5"><font size="+2">Potions</font></font> >> >>>[!recite|no-i]- <font color="#8555d5"><font size="+2">Healing Potions</font></font> >| Potion of| Price | Effect | |---|:-:|---| | [Healing](Potion%20of%20Healing.md) | 50g | Heal 2d4 + 2 | | [Greater Healing](Potion%20of%20Greater%20Healing.md) | 300g | Heal 4d4 + 4 | | [Superior healing](Potion%20of%20Superior%20healing.md) | 750g | Heal 8d4 + 8 | | [Supreme healing](Potion%20of%20Supreme%20healing.md) | 1500g | Heal 10d4 + 20 | >> >>>[!recite|no-i]- <font color="#8555d5"><font size="+2">Purging Potions</font></font> >| Potion| Price | Effect | |---|:-:|---| | [Potion of Purging](Potion%20of%20Purging.md)| 50g | Reduce [Exposure](Exposure.md) by 2| | [Greater Potion of Purging](Greater%20Potion%20of%20Purging.md)| 150-300g | Reduce [Exposure](Exposure.md) by 6| >> >>>[!recite|no-i]- <font color="#8555d5"><font size="+2">Other Potions</font></font> >| Name | Number of Stocks to Craft | Cost in Gold to Craft | Market Value | Details | |---|:-:|:-:|:-:|---| | [Potion of Speed](Potion%20of%20Speed.md) | 10 | 750g | 1500g | [Haste](Haste.md) condition for 1 minute. (No lethargy) | | [Potion of Fly](Potion%20of%20Fly.md) | 10 | 750g | 1500g | [Fly](Fly.md) condition for 1 hour. | | [Potion of Heroism](Potion%20of%20Heroism.md) | 10 | 750g | 1500g | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour.<br>For the same duration, you are under the effect of the [Bless](Corvanis/Spells/General%20Spells/1st%20Level/Bless.md) spell (no concentration required).| | [Potion of Treantskin](Potion%20of%20Treantskin.md) | 10 | 750g | 1500g | Grants the Base [Barkskin](Barkskin.md) spell. (no concentration) | | [Potion of Dwarfkind](Potion%20of%20Dwarfkind.md) | 10 | 1000g | 2000g | Grants a +2 to Constitution and Wisdom. Counts as a dwarf. Lasts 1 hour. | | [Potion of Kinderkind](Potion%20of%20Kinderkind.md) | 10 | 1000g | 2000g | Grants a +2 to Dexterity and Charisma. Counts as a Halfling. Lasts 1 hour. | | [Potion of Elfkind](Potion%20of%20Elfkind.md) | 10 | 1000g | 2000g | Grants a +2 to Dexterity and Intelligence. Counts as a Elf. Lasts 1 hour. | | [Potion of Orckind](Potion%20of%20Orckind.md) | 10 | 1000g | 2000g | Grants a +2 to Strength and Charisma. Counts as a Orc. Lasts 1 hour. | >>[!recite|no-i]- <font color="#8555d5"><font size="+2">Tinctures</font></font> >| Name | Number of Stocks to Craft | Details | |---|:-:|---| | [Tincture of Intensity](Tincture%20of%20Intensity.md) | 5 | When applied to a creature, that creature gains the Intensity state. It counts its exposure as 5 points higher for the purposes of game mechanics which are governed by your exposure, except to determine apotheosis. This lasts for 3 Rounds. | | [Tincture of Terror](Tincture%20of%20Terror.md) | 5 | When applied to a creature, that creature gains a 30ft fear aura. DC 15 Wis save for all creatures that enter or start their turn in this aura. If they fail they gain the frightened condition for as long as they are in it. This fear aura lasts for 3 rounds. | | [Tincture of the Maiden](Tincture%20of%20the%20Maiden.md) | 5 | When applied to a creature, that creature heals half of its missing hit points. A creature cannot benefit from this tincture more then once per combat. | | [Tincture of the Myrmidon](Tincture%20of%20the%20Myrmidon.md) | 5 | When applied to creature, that creature gains deadly on its weapons it wields. This lasts for 3 rounds. | | [Tincture of Might](Tincture%20of%20Might.md) | 5 | When applied to a creature, that creature has 21 strength. This lasts for 3 rounds. | | [Tincture of Nulling](Tincture%20of%20Nulling.md) | 5 | When applied to a creature, that creature must make a DC 15 dexterity saving throw, if they fail, the creature has an alchemical effect of the users choice removed from the target. | >Tinctures must be created in combat and can only be used in combat.