<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis Items](Corvanis%20Items.md) / [Corvanis](Corvanis.md)** # Spell Creation (Auratory) **Level**: 1: 100g, 2: 200g, 3: 400g (double each time) **School**: Choose school of magic (500g), Free if Wizard has School Mastery or if crafter has a different source of school mastery. **Casting Time**: Multiplier (action x1g, bonus 3x, reaction x5) **Components**: More expensive if lacking component (VSM, for each one you're missing 2x, 6x, 8x) **Range**: Touch 1x, Short 2x, Medium 3x, Long 4x **Targets**: Single 1x, Multi 3x, AOE (short area 3x, med like fireball 4x, large 5x) **Duration**: Instantaneous 1x, longer is multipled by range increment and tripled each round (2x for 1 round, 6x 1min, 12x hour) **Saving Throw**: You choose, no effect on gold cost **Spell Resistance**: If not effected by spell resistance 5x **Offensive**: "I want it to do this" - variable by effect **Defensive**: "I want it to do this" - variable by effect **Utility**: "I want it to do this" - variable by effect **Self**: Negative modifier, cheapens by 3x **Wellspring of Magic**: You choose, free For each 1000g cost, takes 1 day. 12,000g would take 12 days. Wizards can add masterwork properties to spells.