<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Items](Corvanis%20Items.md) / [Corvanis Crafting](Corvanis%20Crafting.md) / [Corvanis Smithing](Corvanis%20Smithing.md) / [Bloodstone](Bloodstone.md), [Ruby](Ruby.md)** # Bloodfeast Regenerates 1 [AR](Armor%20Rating.md) whenever an enemy is defeated by this weapon. If your at maximum [AR](Armor%20Rating.md) or you have no itemized [AR](Armor%20Rating.md), you gain 10 temporary hit points instead. (This does not stack.)