<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Items](Corvanis%20Items.md) / [Corvanis Crafting](Corvanis%20Crafting.md) / [Corvanis Smithing](Corvanis%20Smithing.md)** # Unsanctified A heightened form of the [Unsanctified](Unsanctified.md) property. Weapons gain additional heft for the purpose of calculating [Crush](Crush.md), [Cut](Cut.md), and [Hack](Hack.md) against good creatures. Armor ignores the [Crush](Crush.md) property from good sources. Shields ignore the [Hack](Hack.md) property from good sources. Countered by the [Sanctified](Sanctified.md) property.