<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Items](Corvanis%20Items.md) / [Corvanis Crafting](Corvanis%20Crafting.md) / [Corvanis Smithing](Corvanis%20Smithing.md)** # Vindictive <small>(Tier ?)</small> Whenever this creature would take elemental damage from a save-based source, this creature may fail that save. If it does, delay the damage it takes until the end its next attack rotation. If that attack deals damage, the damage that they would take is instead dealt to the target.