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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Items](Items.md) / [Kits](Kits.md)**
> [!infobox|left]
> # Camping Kit
> ![[Camping Kit.png|cover ws-med]]
> ###### Basic Information
>|<!-- -->|<!-- -->|
>|---|---|
>|Type| Kit |
>|Charges|—|
> |Value|50 gp|
> |Weight|30 lbs|
>[!info|clean center no-i no-t wmed]
>
># Camping Kit
>
>This kit contains all the supplies needed in order to accommodate up to 6 people. It is complete with the supplies needed to create a campsite as well. It can be used without proficiency; however during environmental effects such as storms proficiency will protect the party from harm. Contains a shovel (Court of Curses 17)
>
># Trick
>
>**Against the Elements:** You prepare your campsites in such a way that you can resist the elements, this grants resistance to all environmental damage and advantage on saving throws against relevant effects.
>
># Mastery
>
>**Sheltered by Shadows:** When you set a campsite, it is unseen by even the most practiced eye. You grant advantage to the roll made to stealth the camp and those trying to find it roll with disadvantage.
>
># Masterwork Kits
>- **Navigator's Camping Kit** - 2000g, comes with a compass and a spyglass.
>- **Gourmet Camping Kit** - Allows the crafting of Masterwork Rations
>- **Ceremonial Camping Kit** - (Gliean). Contains Tea. Allows meditation. Using a charge reduces all party exposure by 1.
>- **Greater Campsite:** Grants +10 to Stealth checks to hide your camp. ([The Forgotten City S1E12](The%20Forgotten%20City.md))
>- **Rocksteady:** (Halehorn Unique) You are immune to weather effects while camping.