<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Items](Items.md) / [Kits](Kits.md)** > [!infobox|left] > # Smithing Kit > ![[Smithing Kit.png|cover ws-med]] > ###### Basic Information >|<!-- -->|<!-- -->| >|---|---| >|Type| Kit | >|Charges|5| > |Rarity|?| > |Value|50 gp| > |Weight|10 lbs| >[!info|clean center no-i no-t wmed] > ># Smithing Kit > >A Smithing Kit allow you to work metal, heating it to alter its shape, repair damage, or work raw ingots into useful items. >Smithing kits may use one of their charges during a rest to restore 1 point of [Armor Rating](Armor%20Rating.md) to a shield or armor. > >(You may only expend 1 charge to repair armor during a short rest. You may expend more than one charge to repair armor during a long rest.) > >This kit also allows you to construct armaments as you are adventuring, assuming you can create a fire > ># Trick > >**Tighten and Sharpen:** You can add the [Upkept](Upkept.md) Property to an armament during a rest. This is a temporary effect and lasts until your next rest. Using this ability takes 1 charge of your kit. > ># Mastery > >**Improved Tighten and Sharpen:** You can add any General Masterwork property instead of [Upkept](Upkept.md) to an armament. Its cost and duration remain the same. (any non-magical / non-artifact T1-T4 property) > ># Masterwork Kits >- **???:** Doubles the amount of AR repaired. ([The Forgotten City S1E12](The%20Forgotten%20City.md)) >- **Kithkin:** Can only be used by dwarves, increase the amount of AR repaired by an amount equal to your proficiency modifier. >- **Grindstone:** Sharpen weapons, gives cut weapon the serrated property, gives hack weapons the deadly property (temporarily). >- **Polishing:** Add resilience effect without resilience oil. >- **Traveling Merchant:** Applicable to multiple kits. You are given a carriage and cart, and can sell things on the road.