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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Items](Corvanis%20Items.md)**
# Crimson Sonata
>[!info|clean sban left no-i no-t]
>> [!infobox|right]
>> # Crimson Sonata
>> ![[Crimson Sonata.webp|cover ws-med]]
>> ###### Basic Information
>>|<!-- -->|<!-- -->|
>>|---|---|
>>|Type|Simple Melee Weapon|
>> |Properties|[Finesse (C)](Finesse%20(C).md), [Impale](Impale.md), [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md), [Thrown](Thrown.md) (20/60 ft.)|
>> |Damage| **1d4** piercing|
>> |Weight| 1 lbs|
>
>+1 Enhancement dagger
>
> Whenever this weapon would deal damage to an enemy, that enemy gains bleed damage equal to your proficiency modifier.
>
> Whenever an enemy would take bleed damage on its turn, you may attack enemy within range of this weapon as a triggered action.
>
> **Set Bonus**
>
> **Blood Waltz** - The wielder of both of these weapons ignore bleed immunity with attacks and affects of these weapons.
>
>**Constant [Exposure](Exposure.md):** 6
>
># Trick
>**Twist the Blade:** Bleed damage dealt by this weapon is increased by your proficiency modifier if the target has no armor or shield (or a rating of 0 for each).
>
># Mastery
>**Heart Seeker:** Whenever you would critically hit with this weapon, the extra critical damage is dealt as bleed damage.