<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Items](Corvanis%20Items.md)** # Crimson Sonata >[!info|clean sban left no-i no-t] >> [!infobox|right] >> # Crimson Sonata >> ![[Crimson Sonata.webp|cover ws-med]] >> ###### Basic Information >>|<!-- -->|<!-- -->| >>|---|---| >>|Type|Simple Melee Weapon| >> |Properties|[Finesse (C)](Finesse%20(C).md), [Impale](Impale.md), [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md), [Thrown](Thrown.md) (20/60 ft.)| >> |Damage| **1d4** piercing| >> |Weight| 1 lbs| > >+1 Enhancement dagger > > Whenever this weapon would deal damage to an enemy, that enemy gains bleed damage equal to your proficiency modifier. > > Whenever an enemy would take bleed damage on its turn, you may attack enemy within range of this weapon as a triggered action. > > **Set Bonus** > > **Blood Waltz** - The wielder of both of these weapons ignore bleed immunity with attacks and affects of these weapons. > >**Constant [Exposure](Exposure.md):** 6 > ># Trick >**Twist the Blade:** Bleed damage dealt by this weapon is increased by your proficiency modifier if the target has no armor or shield (or a rating of 0 for each). > ># Mastery >**Heart Seeker:** Whenever you would critically hit with this weapon, the extra critical damage is dealt as bleed damage.