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**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Items](Corvanis%20Items.md) / [Corvanis Crafting](Corvanis%20Crafting.md)**
# Odruk's Targe
>[!info|clean sban left no-i no-t]
>> [!infobox|right]
>> # Odruk's Targe
>> ![[Odruk's Targe.webp|cover ws-med]]
>> ###### Basic Information
>>|<!-- -->|<!-- -->|
>>|---|---|
>>|Type| Shields |
>> |Properties|[Armor Rating](Armor%20Rating.md) (2), [Vigor (C)](Corvanis/Items/Armory/Definitions/Shield%20Properties/Vigor%20(C).md) (2)|
>> |AC| +2 |
>> |Value|?? gp|
>> |Weight|6 lbs|
>
>This shield was obtained by [Ancients and Ages](Ancients%20and%20Ages.md) after defeating the [Security Aberration](Security%20Aberration.md).
>
>Odruk's Targe is a T7 [Masterwork](Corvanis%20Smithing.md) Magical [Light Shield (C)](Light%20Shield%20(C).md).
>
>**Constant [Exposure](Exposure.md)**: 3
>
>Masterwork Properties
>- [Axiomatic](Corvanis/Items/Crafting/Masterwork%20Properties/Axiomatic.md)
>- [Stained Glass](Stained%20Glass.md)
>
>Magical Properties:
>- +1 Enhancement Bonus
>- Whenever a ranged spell attack would miss you, you can as a reaction, reflect this attack on the source. Reroll all parameters as if the caster had cast it.
>
># Trick
>
>**Flexing Fingers:** This shield counts as an open hand for the purposes of using a potion, [Loading](Loading.md) a weapon or casting a spell.
>
># Mastery
>
>**Guard Up:** When you use the [dodge](Dodge.md) action, double this shield’s [Armor Rating](Armor%20Rating.md) for as long as you are dodging. (This counts as a braced shield for game effects, but not cover.)
>