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>[!infobox]
> # [[Broken Duke.webp|Broken Duke]]
> ![[Broken Duke.webp|cover hm-sm]]
> #### Appearances
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|||
> #### Basic Info
>| <!-- -->| <!-- -->|
>|:-:|---|
>|Level|?|
>|Alignment|?|
>|Race|Aberration|
>[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**B**</font><font size="+3">**ROKEN** </font> <font size="+4">**D**</font><font size="+3">**UKE**</font></font>
>## <font color="#bccad8">_Medium Aberration, ???_
><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> ???
><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> ???
><font color="#8555d5">**S<small>PEED</small>:**</font> ???
>
>| <!-- --> | <!-- --> |
>|:-:|:-:|:-:|:-:|:-:|:-:|
>|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**|
>|<small> ?? ( +? )|<small>10 (<font size="-1"> - </font>)|<small>CON (<font size="-1"> +5 </font>)|<small>?? (<font size="-1"> ? </font>)|<small>20 (<font size="-1"> +5 </font>)|<small>18 (<font size="-1"> +4 </font>)|
>##
><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> [Improved Tactician](Improved%20Tactician.md), [Improved Ruthless](Improved%20Ruthless.md), [Improved Deadly](Improved%20Deadly.md), [Recovery](Recovery.md), [Synergy](Synergy.md), Objective: There are special actions that one of the Brothers can take upon their Brother the Marquis. If the Marquis is corrupted then you must fight the Broken Marquis as well. As long as there is person adjacent to one of the two Brothers they cannot take this action. If there is not a player character adjacent to the Broken General or the Broken Duke at the start of their turn then they will immediately attempt to corrupt the Marquis.
><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> CON (+10), CHA (+9)
><font color="#8555d5">**S<small>KILLS</small>:**</font> Perception: +15
><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font>
><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font>
><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font>
><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> Blinded, Exhaustion, Petrified, Paralyzed, Stunned
><font color="#8555d5">**S<small>ENSES</small>:**</font> ???
><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ???
>##
><font color="#8555d5">**E<small>QUIPMENT</small>:**</font>
> Pride of Cosai: [Bastard Sword (C)](Bastard%20Sword%20(C).md), Enemies struck by this weapon while they would move away from this creature become cowards, if they would already be a coward this attack activates Sound the Horn for free. This creature's Attacks of Opportunity are absolute (even if it cannot see). Whenever this creature would heal itself this removes 1 affliction it is suffering from.
> Shield of the Gregarious: +3 [Tower Shield (C)](Tower%20Shield%20(C).md) ([Tempered](Tempered.md)), This creature may use [Halt](Halt.md) on any attack against it or an adjacent ally at any time (once per round).
> Cosai Plate: +3 [Plate (C)](Plate%20(C).md) ([Tempered](Tempered.md))
>
>>[!info|clean sban no-i no-t]
>>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>>>> [!info|no-t clean no-i nmg]
>>>> - Soul of Cosai (Last Brother)
>>>>> This creature is unstoppable while it is undefeated. At the start of round 15 all of this creature's brothers become corrupted once more.
>>>>
>>>> - Pride Cometh (Last Brother)
>>>>> Triggered Action Start of Turn
>>>>>
>>>>> This creature challenges an enemy. If they do not accept, they are marked as a coward for the remainder of the battle.
>>>>>
>>>>> If they accept, that creature and the Duke may only attack one another and doing so are automatic critical hits. This lasts for 1 round. If the enemy is still conscious at the end of this effect, they gain the Respected trait for the remainder of the battle.
>>>>
>>>> - Ring of War (Last Brother)
>>>>> Trigger Action at the end of Pride Cometh
>>>>>
>>>>> All creatures within 30ft take 5d6 fire damage. Cowards take twice as much damage. Respected take half.
>>>>>
>>>>> Pride of Cosai gains a +2 to attack and damage at the start of the Broken Duke's turns.
>>>>
>>>> - Onslaught
>>>>> Whenever a creature would attack the Duke and they are not challenged or respected the Duke may attack all enemies adjacent to him. (This ignores the limitation of Pride Cometh).
>>>>
>>>> - Sound the Horn (Last Brother)
>>>>> Whenever an enemy would attack the Duke, the Duke gains a charge of Sound the Horn.
>>>>>
>>>>> At 5 charges this ability immediately activates.
>>>>>
>>>>> All enemies within 15ft must make a DC 22 Constitution saving throw or be stunned for 1 round.
>>>
>>>> [!info|no-t clean no-i nmg]
>>>> - Rallying Cry (Last Brother)
>>>>> Bonus Action.
>>>>>
>>>>> This creature heals an ally and itself for 5d6 hit points. This is increased by +5 for each coward on the battlefield.
>>>>
>>>> - Noble Bearing
>>>>> Whenever this creature would be critically hit it increases the healing of its next Rallying Cry by 5d6. This stacks.
>>>>
>>>> - Banner of the Cosai
>>>>> All allies gain a +2 to attack and damage rolls for each Coward on the battlefield.
>>>>>
>>>>> All allies gain a +1 to AC for each Respected character on the battlefield.
>>>>
>>>> - Banner of Sorrow (Last Brother)
>>>>> All enemies gain a -2 to attack and damage rolls for each Coward on the battlefield.
>>>>>
>>>>> All enemies gain a -1 to AC for each Respected character on the battlefield.
>>>>
>
>>[!info|clean left no-t no-i]
>>
>>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font>
>>- **Pride of Cosai** - Melee Weapon Attack: 20 (+10 to hit), one target. Hit ??? (1d12+5) slashing damage. Enemies struck by this weapon while they would move away from this creature become cowards, if they would already be a coward this attack activates Sound the Horn for free. This creature's Attacks of Opportunity are absolute (even if it cannot see). Whenever this creature would heal itself this removes 1 affliction it is suffering from.
>>
>>