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# Chest Ballista
Siege weapons ignore AR. Siege weapons penetrate soft targets (like humanoids). It rolls against hard targets like cover to determine if it penetrates and carries through. This is determined by the siege weapons penetration. The ballista's penetration is 5, so it can penetrate 5 hard targets or up to 10 soft targets. This weapon may use ballista bolts or this creature's allies as ammunition. When this creature's ally is fired in this way, it gains access to an attack as a triggered action called Takedown.
1d20+12 to hit all targets in a line, 5d6+5 piercing, DC 15 Dexterity saving throw for half damage. 1d4 rounds to reload its ballista attack.