<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Menagerie](Corvanis%20Menagerie.md) / [Broken Baron](Broken%20Baron.md)** # Hunger Pangs Whenever an enemy attacks the Baron or one of the Baron’s allies, that creature gains 1 hunger. If the Baron damages a creature with 6 or more hunger, the Baron is healed for the amount of hunger he can see. Whenever a creature gains exposure they reduce their hunger by an amount equal to the hunger gained.