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>[!infobox]
> # [[Sorrow Bloom.webp|Sorrow Bloom]]
> ![[Sorrow Bloom.webp|cover hm-sm]]
> #### Appearances
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|||
> #### Basic Info
>| <!-- -->| <!-- -->|
>|:-:|---|
>|Level|?|
>|Alignment|Neutral Evil|
>|Race|Fiend/Plant|
>[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**S**</font><font size="+3">**ORROW** </font> <font size="+4">**B**</font><font size="+3">**LOOM**</font></font>
>## <font color="#bccad8">_Small Fiend/Plant, Neutral Evil_
><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 15
><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> 14
><font color="#8555d5">**S<small>PEED</small>:**</font> ???
>
>| <!-- --> | <!-- --> |
>|:-:|:-:|:-:|:-:|:-:|:-:|
>|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**|
>|18 (+4)|18 (+4)|18 (+4)|10 (-)|10 (-)|10 (-)|
>##
><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> [Combo](Combo.md), [Resistant (Trait)](Resistant%20(Trait).md), [Recovery](Recovery.md)
><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> STR (+7), DEX (+7), CON (+7)
><font color="#8555d5">**S<small>KILLS</small>:**</font> Athletics +17
><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> None
><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> None
><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font> Fire
><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Restrained, Stunned
><font color="#8555d5">**S<small>ENSES</small>:**</font> ???
><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ???
>
>## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font>
>- Grasping Claw
>- Bite: Sorrow's Kiss - A creature chooses intelligence or dexterity, it makes a saving throw of that nature. The DC is 18, should they fail, the target loses 1d6 of that ability score as damage. If this should reduce them to 0 in either one, that creature transforms into a Sorrow Bloom in 1d3 rounds.
>
>>[!info|clean sban no-i no-t]
>>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>>>> [!info|no-t clean no-i nmg]
>>>> - Bloom
>>>>> While this creature is in the Bloom state this creature causes 15 poison damage to all enemies adjacent to it whenever it would take damage. If this creature is dealt damage it switches to Unbloomed.
>>>>
>>>> - Wilt
>>>>> While this creature is in the Unbloomed state this creature causes it to be immune to damage. At the start of this creature’s turn it Blooms.
>
>>[!info|clean left no-t no-i]
>>
>>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font>
>>- **Grasping Claw** - Melee Weapon Attack: 17 (+7 to hit), one target. Hit: 8.5 (1d8+4) slashing damage.
>>