<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox] > # [[The Eternal Hand of the Crimson Dusk.webp|Eternal Hand of the Crimson Dusk]] > ![[The Eternal Hand of the Crimson Dusk.webp|cover hm-sm]] > #### Appearances >| <!-- -->| <!-- -->| >|:-:|:-:| >|[The Brass Tax](The%20Brass%20Tax.md)|S2E5+6| > #### Basic Info >| <!-- -->| <!-- -->| >|:-:|---| >|Level|?| >|Alignment|?| >|Race|?| >[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**E**</font><font size="+3">**TERNAL** </font><font size="+4">**H**</font><font size="+3">**AND** </font><font size="+4">**O**</font><font size="+3">**F** </font><font size="+4">**T**</font><font size="+3">**HE** </font><font size="+4">**C**</font><font size="+3">**RIMSON** </font><font size="+4">**D**</font><font size="+3">**USK** </font></font> >>[!recite|right no-i embed clean no-t txt-c wsmall] >>>[!recite|embed no-i no-t hc txt-c] >>># <font color="#bccad8"><font size="+2">**I**</font><font size="+1">**NVENTORY**</font></font> >>>>[!infobox|sban t-w embed no-t n-th] >>>>#### <font color="#bccad8">Weapons</font> >>>>| <!-- -->| <!-- -->| >>>>|:-:|:--| >>>>|1|Masterwork Shadow Scythe| >>>>#### <font color="#bccad8"><small>Armor & Clothes </small></font> >>>>| <!-- --> | <!-- --> | >>>>|:-:|:--| >>>>|1|Crimson Shademail| >>>>#### Bag >>>>| <!-- --> | <!-- --> | >>>>|:-:|:--| >>>>|1|Vial of Shadows| > >## <font color="#bccad8">_Medium Humanoid, ???_ ><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 100 ><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> 18 >## <font color="#8555d5">**S<small>PEED</small>:**</font> 30 > >| <!-- --> | <!-- --> | >|:-:|:-:|:-:|:-:|:-:|:-:| >|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**| >|<small> 20 ( +5 )|<small>10 (<font size="-1"> - </font>)|<small>14 (<font size="-1"> +2 </font>)|<small>10 (<font size="-1"> - </font>)|<small>20 (<font size="-1"> +5 </font>)|<small>14 (<font size="-1"> +2 </font>)| >## ><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> STR (+8), WIS (+8) ><font color="#8555d5">**S<small>KILLS</small>:**</font> Acrobatics, Insight, Perception ><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> ??? ><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> ??? ><font color="#8555d5">**C<small>ONDITION</small> R<small>ESISTANCES</small>:**</font> ??? ><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> ??? ><font color="#8555d5">**S<small>ENSES</small>:**</font> ??? ><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ??? > >## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font> > - Masterwork Shadow Scythe: Shade Eater: Allows this weapon to ignore the AR of shields and armor by an amount equal to its heft. This does not apply against [Anointed](Anointed.md) armor and [Iron Body](Iron%20Body.md). > - Crimson Shademail: 7 AR, This acts as studded leather armor, but this allows this creature to add its WIS Mod to its AR. This AR is restored whenever an enemy takes [Bleed (C)](Bleed%20(C).md) damage adjacent to this creature. > - Vial of Shadows: When consumed, restore all hit points and expended spell slots. > >>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATS**</font></font> >>> [!info|no-t clean no-i nmg] >>> - [Hymn](Hymn.md) >>> - [Combat Commitment](Combat%20Commitment.md) >>> - [Focused Warfare](Focused%20Warfare.md) >>> - [Blessing of The Lost](The%20Lost.md) >>> - [Risen Reaping](Risen%20Reaping.md) Crimson: Whenever this creature attacks an enemy with a scythe and deals damage to that enemy, this creature is healed a total amount of hit points equal to the total amount of [Bleed (C)](Bleed%20(C).md) on that enemy. >>> - [Equipment Trick](Equipment%20Trick.md): [Scythe (C)](Scythe%20(C).md) - [Improved Impale](Improved%20Impale.md) >> >>> [!info|no-t clean no-i nmg] >>> - [Magic Mutation](Magic%20Mutation.md): Immunity to Necrotic damage >>> - [Divine Grasp (C)](Divine%20Grasp%20(C).md) Crimson: In addition, this creature may add all of its exposure as [Bleed (C)](Bleed%20(C).md) damage. >>> - [Weapon Adept](Weapon%20Adept.md) >>> - [Faith over Flesh (C)](Faith%20over%20Flesh%20(C).md) >>> - [Inciting Speech](Inciting%20Speech.md) >>> - [Equipment Mastery](Equipment%20Mastery.md): [Scythe (C)](Scythe%20(C).md) - [Improved Cleaving Strike](Improved%20Cleaving%20Strike.md) > >>[!info|clean left no-t no-i] >>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font> >>- **Masterwork Shadow Scythe** - Melee Weapon Attack: 19 (+8+1/2 Exposure to hit), one target. Hit 11 (2d4+6) piercing damage and 1/2 Exposure as [Bleed (C)](Bleed%20(C).md) damage. >> >>## <font color="#bccad8"><font size="+2">**S**</font><font size="+1">**PELLCASTING**</font></font> >> Spell DC 17 >>- Cantrip: [Sanguine Blade](Sanguine%20Blade.md) >>- 1st: [Crimson Bolt](Crimson%20Bolt.md), [Crimson Touch](Crimson%20Touch.md), [Crimson Shield](Crimson%20Shield.md) >>- 2nd: [Blood Lock](Blood%20Lock.md), [Crimson Wind](Corvanis/Spells/Blood%20Magic%20Spells/2nd%20Level/Crimson%20Wind.md) >>- 3rd: [[Sanguine Dusk]] <!-- >[!info|clean center no-i no-t wmed] > ### Background > ##### -->