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>[!infobox]
> # [[Sacred Human.webp|Sacred Human]]
> ![[Sacred Human.webp|cover hm-sm]]
> #### Appearances
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|||
> #### Basic Info
>| <!-- -->| <!-- -->|
>|:-:|---|
>|Level|?|
>|Alignment|?|
>|Race|?|
>[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**S**</font><font size="+3">**ACRED** </font> <font size="+4">**H**</font><font size="+3">**UMAN**</font></font>
>## <font color="#bccad8">_Medium ???, ???_
><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 225
><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> 18
><font color="#8555d5">**S<small>PEED</small>:**</font> ???
>
>| <!-- --> | <!-- --> |
>|:-:|:-:|:-:|:-:|:-:|:-:|
>|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**|
>|18 (+4)|18 (+4)|18 (+4)|18 (+4)|18 (+4)|18 (+4)|
>##
><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> [Puppeteer](Puppeteer.md), [Greater Ruthless](Greater%20Ruthless.md), [Cunning (Trait)](Cunning%20(Trait).md)
><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> All Saves (+8)
><font color="#8555d5">**S<small>KILLS</small>:**</font> All Skills (+8)
><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> ???
><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> ???
><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font> ???
><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> ???
><font color="#8555d5">**S<small>ENSES</small>:**</font> ???
><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ???
>
>## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font>
>-
>
>>[!info|clean sban no-i no-t]
>>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>>>> [!info|no-t clean no-i nmg]
>>>> - Expounding Potential
>>>>> At the start of each round, this creature increases the damage of its Bone Spurs by 1d10.
>>>>>
>>>>> It also gains a +1 to attack rolls. This stacks with itself.
>>>>
>>>> - Combat Adaptation
>>>>> Whenever this creature would be critically hit, it can negate that damage by slicing off one of its bonespurs.
>>>>>
>>>>> At the start of the next turn, it grows two spurs back for each of the spurs it sacrificed.
>>>>
>>>> - Dark Determination
>>>>> If this creature would be defeated it may make all of its saving throws immediately at advantage. If it succeeds 4 of them this creature is healed to half hp.
>>>>
>>>> - No Escape
>>>>> This creature has a number of Attack of Opportunity reactions equal to its bonespurs.
>>>>>
>>>>> This creature may attack with an Attack of Opportunity whenever a creature would enter, move through, or leave its threatened area. When it deals damage this way to an enemy, that creature has its movement reduced to 0.
>
>>[!info|clean left no-t no-i]
>>
>>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font>
>>- **Bone Spurs** - Melee Weapon Attack: 18 (+8 to hit), one target. Hit ??? (1d?) ??? damage.
>>