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>[!infobox]
> # [[Azzengoden.webp|Azzengoden]]
> ![[Azzengoden.webp|cover hm-sm]]
> #### Appearances
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|||
> #### Basic Info
>| <!-- -->| <!-- -->|
>|:-:|---|
>|CR|13|
>|Alignment|?|
>|Race|Fiend (Balor)|
>[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**A**</font><font size="+3">**ZZENGODEN**</font></font>
>## <font color="#bccad8">_Huge Fiend (Balor), ???_
><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 750
><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> 16
><font color="#8555d5">**S<small>PEED</small>:**</font> ???
>
>| <!-- --> | <!-- --> |
>|:-:|:-:|:-:|:-:|:-:|:-:|
>|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**|
>|<small> 40 ( +15 )|<small>18 (<font size="-1"> +4 </font>)|<small>18 (<font size="-1"> +4 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>16 (<font size="-1"> +3 </font>)|
>##
><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> [Showboater](Showboater.md), [Villain](Villain.md), [Siege](Siege.md), [Mass Destruction](Mass%20Destruction.md), [Quickened Tactician](Quickened%20Tactician.md)
><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> STR (+20), CON (+9), WIS (+8), CHA (+8)
><font color="#8555d5">**S<small>KILLS</small>:**</font> ???
><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> Spell Damage
><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> Fire
><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font> None
><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> All, except Siege
><font color="#8555d5">**S<small>ENSES</small>:**</font> ???
><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ???
>
>## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font>
>- Story Ender (T10 Artifact [Bastard Sword (C)](Bastard%20Sword%20(C).md)): Creatures fail 2 death saving throws when defeated by this weapon.
>- Coward Finder (T10 Artifact [Whip (C)](Whip%20(C).md)): Creatures hit by this weapon gain vulnerability to fire damage for 1 round. Also functions as a whip (trick and mastery), improved reach 15ft.
>- Siege Engine Plate (T7 [Plate (C)](Plate%20(C).md)): Plate except it has Siege and Impervious (immunity to weapon properties and sneak attack), [Pinnacle of Steel (C)](Pinnacle%20of%20Steel%20(C).md)
>
>>[!info|clean sban no-i no-t]
>>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>>>> [!info|no-t clean no-i nmg]
>>>> Tears of the Sky (Passive)
>>>>> While this creature is on the battlefield, at the start of each round, random meteor strike the battlefield. Roll 1d7 to determine location, 100ft radius, 20d6 hellfire damage.
>>>>
>>>> **Flame Tyrant**
>>>>> When this creature deals hellfire damage it is healed an equal amount during this initiative.
>>>>
>>>> - Crown of Fire
>>>>> At the start of this initiative all enemies within 30ft suffer 10d6 hellfire damage.
>>>>>
>>>>> For each creature this damages this creature gains 1 AR.
>>>>
>>>> - Scalding Scepter
>>>>> Action.
>>>>>
>>>>> All enemies take 17AVG dmg (5d6 hellfire). Each creature dealt damage by this effect negates the next source of healing they would receive.
>>>>
>>>> - Searing Screams
>>>>> Action.
>>>>>
>>>>> All enemies must make a DC 23 saving throw of the highest save they possess.
>>>>>
>>>>> Each enemy that failed adds 1 Spite to this effect. Then a random enemy is afflicted by the following.
>>>>>
>>>>> That enemy is stunned for 1 round per spite.
>>>>
>>>
>>>> [!info|no-t clean no-i nmg]
>>>> **Wings of Devastation**
>>>>> This creature suffers no penalty on carrying other creatures to its movement speed.
>>>>
>>>> - Shadow in the Sky
>>>>> This creature deals 6d6 hellfire damage to adjacent enemies when it lands from flight.
>>>>
>>>> - Fel Flare Barrage
>>>>>
>>>>
>>>> - Grand Rotation
>>>>>
>>>>
>>>
>>>> [!info|no-t clean no-i nmg]
>>>> **The Thousand Tears**
>>>>> Whenever a creature would be defeated by this creature increases its attack and damage by 1.
>>>>
>>>> - Gasping, Praying, Begging
>>>>> This creature's enemies have disadvantage on saving throws, attack rolls, skill checks, ability checks, and dispel checks if they are bloodied or lower in hit points.
>>>>>
>>>>> The following ability is only available to use when at least 2 enemies are at bloodied hit points or lower.
>>>>>
>>>>> Action.
>>>>>
>>>>> All enemies within 30ft must make a DC 23 constitution saving throw or be stunned and frightened for 1 round.
>>>>
>>>> - Clawing, Scratching, Choking
>>>>> Whenever a creature would be healed while dying, it must make a death saving throw, if they should fail, they take that healing as damage instead.
>>>>
>>>> - Haggard, Exhausted, Broken
>>>>> This creature’s enemies increase the duration of afflictions they receive by 1 increment.
>>>>
>
>>[!info|clean left no-t no-i]
>>
>>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font>
>>- **Story Ender** - Melee Weapon Attack: 30 (+20 to hit), one target. Hit: 22 (1d12+15) slashing damage. Creatures fail 2 death saving throws when defeated by this weapon
>>- **Coward Finder** - Melee Weapon Attack: 30 (+20 to hit), one target. Hit: 29 (4d6+15) fire damage. Creatures hit by this weapon gain vulnerability to fire damage for 1 round. Also functions as a whip (trick and mastery), improved reach 15ft.
>>