<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox] > # [[Azzengoden.webp|Azzengoden]] > ![[Azzengoden.webp|cover hm-sm]] > #### Appearances >| <!-- -->| <!-- -->| >|:-:|:-:| >||| > #### Basic Info >| <!-- -->| <!-- -->| >|:-:|---| >|CR|13| >|Alignment|?| >|Race|Fiend (Balor)| >[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**A**</font><font size="+3">**ZZENGODEN**</font></font> >## <font color="#bccad8">_Huge Fiend (Balor), ???_ ><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 750 ><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> 16 ><font color="#8555d5">**S<small>PEED</small>:**</font> ??? > >| <!-- --> | <!-- --> | >|:-:|:-:|:-:|:-:|:-:|:-:| >|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**| >|<small> 40 ( +15 )|<small>18 (<font size="-1"> +4 </font>)|<small>18 (<font size="-1"> +4 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>16 (<font size="-1"> +3 </font>)| >## ><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> [Showboater](Showboater.md), [Villain](Villain.md), [Siege](Siege.md), [Mass Destruction](Mass%20Destruction.md), [Quickened Tactician](Quickened%20Tactician.md) ><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> STR (+20), CON (+9), WIS (+8), CHA (+8) ><font color="#8555d5">**S<small>KILLS</small>:**</font> ??? ><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> Spell Damage ><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> Fire ><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font> None ><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> All, except Siege ><font color="#8555d5">**S<small>ENSES</small>:**</font> ??? ><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ??? > >## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font> >- Story Ender (T10 Artifact [Bastard Sword (C)](Bastard%20Sword%20(C).md)): Creatures fail 2 death saving throws when defeated by this weapon. >- Coward Finder (T10 Artifact [Whip (C)](Whip%20(C).md)): Creatures hit by this weapon gain vulnerability to fire damage for 1 round. Also functions as a whip (trick and mastery), improved reach 15ft. >- Siege Engine Plate (T7 [Plate (C)](Plate%20(C).md)): Plate except it has Siege and Impervious (immunity to weapon properties and sneak attack), [Pinnacle of Steel (C)](Pinnacle%20of%20Steel%20(C).md) > >>[!info|clean sban no-i no-t] >>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font> >>>> [!info|no-t clean no-i nmg] >>>> Tears of the Sky (Passive) >>>>> While this creature is on the battlefield, at the start of each round, random meteor strike the battlefield. Roll 1d7 to determine location, 100ft radius, 20d6 hellfire damage. >>>> >>>> **Flame Tyrant** >>>>> When this creature deals hellfire damage it is healed an equal amount during this initiative. >>>> >>>> - Crown of Fire >>>>> At the start of this initiative all enemies within 30ft suffer 10d6 hellfire damage.  >>>>> >>>>> For each creature this damages this creature gains 1 AR. >>>> >>>> - Scalding Scepter >>>>> Action. >>>>> >>>>> All enemies take 17AVG dmg (5d6 hellfire). Each creature dealt damage by this effect negates the next source of healing they would receive.  >>>> >>>> - Searing Screams >>>>> Action. >>>>> >>>>> All enemies must make a DC 23 saving throw of the highest save they possess. >>>>> >>>>> Each enemy that failed adds 1 Spite to this effect. Then a random enemy is afflicted by the following.  >>>>> >>>>> That enemy is stunned for 1 round per spite. >>>> >>> >>>> [!info|no-t clean no-i nmg] >>>> **Wings of Devastation** >>>>> This creature suffers no penalty on carrying other creatures to its movement speed. >>>> >>>> - Shadow in the Sky >>>>> This creature deals 6d6 hellfire damage to adjacent enemies when it lands from flight. >>>> >>>> - Fel Flare Barrage >>>>> >>>> >>>> - Grand Rotation >>>>> >>>> >>> >>>> [!info|no-t clean no-i nmg] >>>> **The Thousand Tears** >>>>> Whenever a creature would be defeated by this creature increases its attack and damage by 1. >>>> >>>> - Gasping, Praying, Begging >>>>> This creature's enemies have disadvantage on saving throws, attack rolls, skill checks, ability checks, and dispel checks if they are bloodied or lower in hit points. >>>>> >>>>> The following ability is only available to use when at least 2 enemies are at bloodied hit points or lower. >>>>> >>>>> Action. >>>>> >>>>> All enemies within 30ft must make a DC 23 constitution saving throw or be stunned and frightened for 1 round. >>>> >>>> - Clawing, Scratching, Choking >>>>> Whenever a creature would be healed while dying, it must make a death saving throw, if they should fail, they take that healing as damage instead. >>>> >>>> - Haggard, Exhausted, Broken >>>>> This creature’s enemies increase the duration of afflictions they receive by 1 increment. >>>> > >>[!info|clean left no-t no-i] >>  >>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font> >>- **Story Ender** - Melee Weapon Attack: 30 (+20 to hit), one target. Hit: 22 (1d12+15) slashing damage. Creatures fail 2 death saving throws when defeated by this weapon >>- **Coward Finder** - Melee Weapon Attack: 30 (+20 to hit), one target. Hit: 29 (4d6+15) fire damage. Creatures hit by this weapon gain vulnerability to fire damage for 1 round. Also functions as a whip (trick and mastery), improved reach 15ft. >>