<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox] > # [[Ghottideva.webp|Ghottideva, Warden of Mana]] > ![[Ghottideva.webp|cover hm-sm]] > #### Appearances >| <!-- -->| <!-- -->| >|:-:|:-:| >||| > #### Basic Info >| <!-- -->| <!-- -->| >|:-:|---| >|Level|?| >|Alignment|?| >|Race|Construct| >[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**G**</font><font size="+3">**HOTTIDEVA, **</font> <font size="+4">**W**</font><font size="+3">**ARDEN OF **</font> <font size="+4">**M**</font><font size="+3">**ANA**</font></font> >## <font color="#bccad8">_Huge Construct, ???_ ><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 450 ><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> ??? ><font color="#8555d5">**S<small>PEED</small>:**</font> ??? > >| <!-- --> | <!-- --> | >|:-:|:-:|:-:|:-:|:-:|:-:| >|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**| >|14 (+2)|14 (+2)|16 (+3)|24 (+7)|18 (+4)|12 (+1)| >## ><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> [Ruthless](Ruthless.md), [Destroyer](Destroyer.md), [Combo](Combo.md), [Cunning (Trait)](Cunning%20(Trait).md), [Deadly](Corvanis/Combat%20Traits/Deadly.md), [Recovery](Recovery.md), [Lord](Lord.md) ><font color="#8555d5">**G<small>LORIOUS</small> C<small>HALLENGE</small>:**</font> Win. ><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> INT (+11), WIS (+8) ><font color="#8555d5">**S<small>KILLS</small>:**</font> ??? ><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> ><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> Necrotic, Poison ><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font> Lightning ><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> ??? ><font color="#8555d5">**S<small>ENSES</small>:**</font> ??? ><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ??? > >## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font> >- Armor of the Devas: Base AC 18, AR equal to twice its current Karma >- Pipes: This creature fires Shadow Firebolt cantrips equal to the number of Karma it possesses. These deal Fire and Shadow damage. > >>[!info|clean sban no-i no-t] >>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font> >>>> [!info|no-t clean no-i nmg] >>>> - Counter Chant >>>>> At the start of this creature's turn it chooses an action type. >>>>> - Attack Action >>>>> - Magic Action >>>>> - Item Interaction >>>>> - Reaction >>>>> - Triggered Action >>>>> >>>>> For 1 round if a creature on its turn would take one of those actions this creature gains Bad Karma. If they did not, this creature gains Good Karma. >>>> >>>> - Hymn of Shifting Fortune >>>>> Whenever this creature has balanced Karma it is invulnerable. >>>>> >>>>> Whenever this creature has imbalanced Karma with more Bad Karma, its spells can destroy the wielded / worn items the targets are wearing. >>>>> >>>>> Whenever this creature has imbalanced Karma with more Good Karma, its spells heal itself an amount equal to 15 times spell level. >>>> >>>> - Smoke Painting >>>>> This creature can cast any spell from any list, but they are always cast as illusion spells that deal shadow damage. >>>> >>>> - Canticle of Attendance >>>>> Whenever Karma reaches a total of 10 this creature can summon an attendant. >>>>> >>>>> It can choose the following. >>>>> >>>>> - 1d6 [Aurameters](Aurameter.md) >>>>> >>>>> - 1d2 [Mana Flare Warriors](Mana%20Flare%20Warrior.md) >>>>> >>>>> - 1 [Organic Corrector](Organic%20Corrector.md) >>>> >>>> - Bad Karma >>>>> Whenever this creature gains Bad Karma, all of this creature's enemies on the battlefield take 3 absolute shadow damage. This increases by 3 for each time Karma has been gained until the start of this creature's turn. >>>> >>>> - Good Karma >>>>> Whenever this creature gains Good Karma, all of this creature's allies on the battlefield are healed for 3. This increases by 3 for each time Karma has been gained until the start of this creature's turn. >>>> > >>[!info|clean left no-t no-i] >> >>  >>## <font color="#bccad8"><font size="+2">**S**</font><font size="+1">**PELLCASTING**</font></font> >> Ghottideva has a +11 to hit with spells and a spell save DC of 19. >>- Cantrip: ** >>- 1st (? slots): ** >>- 2nd (? slots): *[See invisibility](See%20invisibility.md)* >>- 3rd (? slots): ** >>- 4th (? slots): **