<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox] > # [[Illethin, The Dark Witness.webp|Illethin, The Dark Witness]] > ![[Illethin, The Dark Witness.webp|cover hm-sm]] > #### Appearances >| <!-- -->| <!-- -->| >|:-:|:-:| >||| > #### Basic Info >| <!-- -->| <!-- -->| >|:-:|---| >|Level|?| >|Alignment|?| >|Race|Elemental (True Changeling - Halfling, Dwarf, Human, Elf, Orc)| >[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**I**</font><font size="+3">**LLETHIN,** </font> <font size="+4">**T**</font><font size="+3">**HE** </font> <font size="+4">**D**</font><font size="+3">**ARK** </font> <font size="+4">**W**</font><font size="+3">**ITNESS**</font></font> >## <font color="#bccad8">_Medium Elemental (True Changeling), ???_ ><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 350 ><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> ??? ><font color="#8555d5">**S<small>PEED</small>:**</font> 35ft omni (climbing, swimming, any specialized movement type besides flying) > >| <!-- --> | <!-- --> | >|:-:|:-:|:-:|:-:|:-:|:-:| >|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**| >|<small> 14 ( +2 )|<small>14 (<font size="-1"> +2 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>26 (<font size="-1"> +8 </font>)| >## ><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> [Improved Ruthless](Improved%20Ruthless.md), [Magic Adept](Magic%20Adept.md), [Improved Versatility](Improved%20Versatility.md) ><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> INT (+7), WIS (+7), CHA (+12) ><font color="#8555d5">**S<small>KILLS</small>:**</font> ??? ><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> None ><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> None ><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font> None ><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> None ><font color="#8555d5">**S<small>ENSES</small>:**</font> Arcane Sight: Functions as normal but can see through its magical effects like pillars. ><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ??? > >## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font> >- Overwhelming Null: This creature is invulnerable to damage if all of its pillars are active. This damage reduction is reduced by 25% each time a pillar is destroyed. >- Touch of Fading: So long as one pillar is active, this creature's action economy cannot be reduced. > >>[!info|clean sban no-i no-t] >>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font> >>>> [!info|no-t clean no-i nmg] >>>> - Vessel Filled >>>>> Action. >>>>> >>>>> This creature activates this ability. Its enemies must choose from one of these aspects. >>>>> >>>>> **Silver Herald** >>>>>> - This creature has all of the abilities that [Battle Herald](Battle%20Herald.md) and [Silver Guard](Silver%20Guard.md) >>>>>> - This form conjures a set of ethereal equipment Illithen then utilizes >>>>>>> - Ethereal [Shortsword (C)](Shortsword%20(C).md) >>>>>>> - Ethereal [Tower Shield (C)](Tower%20Shield%20(C).md): +8 SR >>>>>>> - Ethereal [Plate (C)](Plate%20(C).md) ([Sanctified](Sanctified.md), [Zealous](Zealous.md)) >>>>>>> - Ethereal [Warhorn](Warhorn.md) >>>>>>> - Ethereal [Battle Banner (C)](Battle%20Banner%20(C).md): Grants +1 to Attacks, Saving Throws, and AC. This creature may add its Power Overwhelming to these bonuses. >>>>>> >>>>> **Fire Lord** >>>>>> - This creature has all of the abilities that [Firescream](Firescream.md) and [Primal (C)](Primal%20(C).md) grants. >>>>>> - This creature is immolated in fire while in this state. >>>>> >>>>> **Doom Caller** >>>>>> - This creature has all of the abilities that [Avenger](Avenger.md) and [Gravelord](Gravelord.md) grants. >>>>>> - Ethereal armor and weapons are conjured that this creature can use. Excess healing is gained as THP. >>>>>>> - Ethereal [Shortsword (C)](Shortsword%20(C).md) >>>>>>> - Ethereal [Longbow (C)](Longbow%20(C).md) >>>>>>> - Ethereal [Cestus (C)](Cestus%20(C).md) >>>>>>> - Ethereal [Studded Leather (C)](Studded%20Leather%20(C).md) ([Sanctified](Sanctified.md), [Zealous](Zealous.md)) >>>>> >>>>> **Dark Engine** >>>>> - This creature has all of the abilities that [Mad Hatter](Mad%20Hatter.md) and [Eye of Fate](Eye%20of%20Fate.md) grants. >>>>> - This creature treats Merry as Power Overwhelming. >>>>> - This creature can use Power Overwhelming as Portent die. >>>>> - The threshold of generating Merry is augmented by this creature's current Power Overwhelming. >>>>> >>>>> **Knife in the Dark** >>>>> - This creature has all of the abilities that [Corvanis Infiltrator](Corvanis%20Infiltrator.md) and [The Lone Soldier](The%20Lone%20Soldier.md) grants. >>>>> - This creature gains sneak attack on every attack that it qualifies for. Sneak attack is 4d6. >>>> >>>> - Forgotten Blessing >>>>> Bonus Action. >>>>> >>>>> This creature gains a Subclass and a Subrole this creature gains. >>>>> >>>>> Chosen by Illethin: [Mana Seer](Mana%20Seer.md), [Corvanis Mana Knight](Corvanis%20Mana%20Knight.md), [Militant](Militant.md), [Hospitaler](Hospitaler.md), [Duelist](Duelist.md), [Walker in the White](Walker%20in%20the%20White.md), [Corvanis Polyglot](Corvanis%20Polyglot.md), [Way of the Shadow](Way%20of%20the%20Shadow.md), [Theologian](Corvanis/Character%20Creation/Classes/Cleric/Subclass/Theologian.md), [Corvanis Weapon Master](Corvanis%20Weapon%20Master.md) >>>>> >>>>> Its enemies choose three Class Sub-class and a 1 subrole that this creature cannot gain. >>>>> >>>>> Chosen by enemies: [Busker](Busker.md), [Penance of Mind](Penance%20of%20Mind.md), [Shaper](Shaper.md), [Corvanis Assassin](Corvanis%20Assassin.md), [Alabaster Mage](Alabaster%20Mage.md), [Charred One](Charred%20One.md), [Pact of Fate](Pact%20of%20Fate.md), [Corvanis Loremaster](Corvanis%20Loremaster.md), [Soul Fire (C)](Soul%20Fire%20(C).md), [Pact of Secrets](Pact%20of%20Secrets.md), [Hedge Wizard](Hedge%20Wizard.md), [Elementalist](Elementalist.md), [Zealot](Zealot.md), [Shifter](Shifter.md), [Seeker](Seeker.md), [Adept](Adept.md) >>>>> >>>>> This is a permanent effect. >>>> >>>> - Beheld, Shattered, and Served >>>>> As action, this creature selects all enemies it can see. They must make a DC 21 wisdom saving throw. If they should fail they take 5 chaos damage for each point of Power Overwhelming this creature possesses. Then this creature gains Power Overwhelming for each failed save. >>>>> >>>>> This creature cannot be clashed while it has Power Overwhelming. Power Overwhelming can be dispelled. >>>> >>>> - Gaze of Laughing Stars >>>>> This creature automatically attempts to counter a spell that is being cast that it can see. >>>>> >>>>> The first spell cast is subjected to counter spell. >>>>> >>>>> Each spell thereafter has a 70% chance to be countered reduced by 10% each time this occurs in a round. This resets at the start of this creature's turn. >>>>> >>>>> This ability is only active if at least 2 of its pillars are active. >>>> >>>> - Shattering Belief >>>>> Whenever this creature reaches 5 Power Overwhelming, those points are expended and it chooses a pillar to reactivate. >>>> > >>[!info|clean left no-t no-i] >>  >>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font> >>- **[[???]]** - Melee Weapon Attack: ?? (+?? to hit), one target. Hit ??? (1d?) ??? damage. >> >>  >>## <font color="#bccad8"><font size="+2">**S**</font><font size="+1">**PELLCASTING**</font></font> >> Illethin, The Dark Witness' spells are dependent on which casting wellspring pillars are currently active for the encounter. >> Attacking, dealing damage, and dispelling a pillar to zero disables it. Forcing it to be reactivated by other means. Each pillar has 3 wounds. >>- Cantrip: ** >>- 1st (? slots): ** >>- 2nd (? slots): *[Lesser Restoration](Lesser%20Restoration.md)* >>- 3rd (? slots): *[Vampiric Touch](Vampiric%20Touch.md), [Dispel Magic](Dispel%20Magic.md), [Counterspell](Counterspell.md), [Fireball](Fireball.md)* >>- 4th (? slots): ** >>- 5th (? slots): **