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>[!infobox]
> # [[The Seneschal.webp|The Seneschal]]
> ![[The Seneschal.webp|cover hm-sm]]
> #### Appearances
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|||
> #### Basic Info
>| <!-- -->| <!-- -->|
>|:-:|---|
>|Level|?|
>|Alignment|?|
>|Race|?|
>[!recite|no-i alt-co] <font color="#8555d5"><font size="+4">**T**</font><font size="+3">**HE** </font> <font size="+4">**S**</font><font size="+3">**ENESCHAL**</font></font>
>## <font color="#bccad8">_Medium ???, ???_
><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 600
><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> Base 20, Starting 38
><font color="#8555d5">**S<small>PEED</small>:**</font> ???
>
>| <!-- --> | <!-- --> |
>|:-:|:-:|:-:|:-:|:-:|:-:|
>|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**|
>|10 (-)|10 (-)|10 (-)|10 (-)|10 (-)|10 (-)|
>##
><font color="#8555d5">**C<small>OMBAT</small> T<small>RAITS</small>:**</font> The Seneschal: This creature has ability to use the Three Truths of Tyre: Nothing is Sacred. Nothing is Forbidden. Nothing is Impossible. This creature can break the rules.
><font color="#8555d5">**S<small>AVING</small> T<small>HROWS</small>:**</font> ???
><font color="#8555d5">**S<small>KILLS</small>:**</font> ???
><font color="#8555d5">**D<small>AMANGE</small> R<small>ESISTANCES</small>:**</font> None
><font color="#8555d5">**D<small>AMANGE</small> I<small>MMUNITIES</small>:**</font> Necrotic, Poison, Radiant
><font color="#8555d5">**D<small>AMANGE</small> V<small>ULNERABILITIES</small>:**</font> Lightning
><font color="#8555d5">**C<small>ONDITION</small> I<small>MMUNITIES</small>:**</font> Anything with a constitution or wisdom saving throw
><font color="#8555d5">**S<small>ENSES</small>:**</font> ???
><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> ???
>
>## <font color="#bccad8"><font size="+2">**E**</font><font size="+1">**QUIPMENT:**</font></font>
>- Robe of the Therune
>> Base AC of 20
>>
>> +1 AC for each spell slot
>>
>> While this bonus is +10 or more this creature is immune to Natural 20's on attack rolls.
>
>- Seneschal's Mail: This creature has MAR of 10+1 for each spell slot it possesses. Starting: 28 MAR
>
>- Touch of Change: +13 to hit, On hit, the Seneschal may swap your current attributes.
>
>>[!info|clean sban no-i no-t]
>>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>>>> [!info|no-t clean no-i nmg]
>>>> - Corrective Procedure
>>>>> This creature can as an action select an enemy. That enemy has three abilities sealed.
>>>>
>>>> - Glorious Progress
>>>>> This creature is unstoppable. (Immune to effects that prevent its movement speed, action economy, ability to cast, or implement its will)
>>>>
>>>> - Innovation and Enterprise
>>>>> This creature does not have to concentrate on spells.
>>>>>
>>>>> It uses the enemies encountered by all traveler souls as its summon list.
>>>>
>>>> - The Three Truths
>>>>> This creature may use
>>>>>
>>>>> Nothing is Forbidden
>>>>>
>>>>>- Expend one use to change the required parameter, change one limitation, change the targeting of any ability.
>>>>>- Expend two uses to change the turn order.
>>>>>- Expend three uses to enact his will directly.
>>>>>- 6 Charges
>>>>>
>>>>> Nothing is Sacred
>>>>>
>>>>>- Expend one use to change type, alignment, alliance (considered hostile rather than ally), or attribute of a creature.
>>>>>- Expend two uses to combine two willing creatures together healing that creature to full or grant those two creature's features to the apprentice.
>>>>>- Expend three uses to create copy of any traveler soul as a summoned creature.
>>>>>- 6 Charges
>>>>>
>>>>> Nothing is Impossible
>>>>>
>>>>> - Expend one use to act out of turn.
>>>>> - Expend two uses to gain an ability from any creature encountered by a traveler soul.
>>>>> - Expend three uses to enact a story effect.
>>>>> - 6 Charges
>>>>
>
>>[!info|clean left no-t no-i]
>>
>>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**CTIONS**</font></font>
>>- **Touch of Change** - Melee Weapon Attack: 23 (+13 to hit), one target. Hit: The Seneschal may swap your current attributes.
>>
>>
>>## <font color="#bccad8"><font size="+2">**S**</font><font size="+1">**PELLCASTING**</font></font>
>>- Cantrip: **
>>- 1st (? slots): **
>>- 2nd (? slots): *[Blur](Blur.md), [Darkness](Darkness.md), [Hold Person](Hold%20Person.md), [Shadow Blade](Shadow%20Blade.md)*
>>- 3rd (? slots): *[Counterspell](Counterspell.md), [Summon Undead](Summon%20Undead.md)*
>>- 4th (? slots): *[Summon Elemental](Summon%20Elemental.md), [Wall of Fire](Wall%20of%20Fire.md), [Summon Aberration](Summon%20Aberration.md), [Summon Construct](Summon%20Construct.md)*
>>- 5th (? slots): **
>>- 6th (? slots): *[Scatter](Scatter.md), [Globe of Invulnerability](Globe%20of%20Invulnerability.md), [Summon Fiend](Summon%20Fiend.md)*
>>- 7th (? slots): *[Prismatic Spray](Prismatic%20Spray.md)*
>
>>[!info|clean left no-t no-i]
>>
>>## <font color="#bccad8"><font size="+2">**T**</font><font size="+1">**YRE'S **</font> <font size="+2">**C**</font><font size="+1">**OMMAND**</font></font>
>> With a single command, a single creature has its existence violated.
>>
>> The target must make an Intelligence saving throw, if they fail they gain the [Weakened (C)](Weakened%20(C).md) condition.
>>
>>The target must make a Wisdom saving throw, if they fail they gain the [Slowed (C)](Slowed%20(C).md) condition.
>>
>>The target must make a Charisma saving throw, if they fail, they gain the [Blinded (C)](Blinded%20(C).md) condition.
>>
>>These conditions last until 1 minute or each save has been succeeded at the end of each of the creatures turns. (All must be succeeded for any of them to fade.)