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**[Hub](Hub.md) / [Parties](Parties.md) / [Ancients and Ages](Ancients%20and%20Ages.md)**
>[!infobox|n-th wtiny]
>###### <font size="+2">[[Ratthew S2.webp|Ratthew Gouda]]</font>
> ###### <font size="-1">|[Season 1](Ratthew%20Gouda.webp)|</font>
># <font size="+0.5"><font color="#bccad8">Played By </font>[[Nobbis]]</font></font>
>![[Ratthew S2.webp|cover hm-sm p+tc]]
> ###### <small>Art by [Narà](Narà.md)</small>
> #### Basic Info
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|Race|[Nightskulk](Nightskulk.md) [Skinwalker](Verum/Races/Skinwalker/Skinwalker.md)|
>|Class| [Corvanis Rogue](Corvanis%20Rogue.md)|
>|Subclass| [Seeker](Seeker.md)|
>|Prestige Class|[Weeping Blade](Weeping%20Blade.md)|
>|Level|10<small>th</small>|
>|Alignment|Chaotic Evil|
>|From|[Foreigner](Foreigner.md)|
>|Age||
>|Height|152cm (5')|
>|Weight|50kg (110lbs)|
>|Eye Color|Golden Brown|
>|Pronouns|He/Him|
>|Birthday Season|Winter|
>|Deity|Respectful of many, but not devout|
>|Location|[Flanderton](Flanderton.md)|
>#### Connections
>| <!---->| <!-- -->|
>|:-:|:-:|
>|||
>[!recite|no-i alt-co]+ <font color="#8555d5"><font size="+4">**R**</font><font size="+3">**ATTHEW**</font> <font size="+4">**G**</font><font size="+3">**OUDA**</font></font>
>>[!recite|right no-i embed clean no-t txt-c wsmall]
>>![[Ratthew Gouda.gif|loc center|190]]
>><small>Art by [Waymaker](Waymaker.md)</small>
>>
>>>[!recite|embed no-i no-t hc txt-c]+
>>><font color="#bccad8"><font size="+3">**I**</font><font size="+1">**NVENTORY**</font></font>
>>>>[!infobox|sban t-w embed no-t n-th]
>>>>#### <font color="#bccad8">Weapons</font>
>>>>| <!-- -->| <!-- -->|
>>>>|:-:|:--|
>>>>|1|[T8 Deep Trencher](Dagger%20(C).md) ([T2 Frost Fluxed](Frost%20Fluxed.md), [T2 Serrated](Serrated.md), [T4 Wounding](Corvanis/Items/Crafting/Masterwork%20Properties/Wounding.md))
>>>>|1|[T7 The Dishonorable Shot](Shortbow%20(C).md) ([T1 Profane](Profane.md), [T2 Frost Fluxed](Frost%20Fluxed.md), [T2 Venom Fluxed](Venom%20Fluxed.md), [T2 Volt Fluxed](Volt%20Fluxed.md))
>>>>#### <font color="#bccad8"><small>Armor & Clothes </small></font>
>>>>| <!-- --> | <!-- --> |
>>>>|:-:|:--|
>>>>|1|[T7 Shroud of Weeping](Studded%20Leather%20(C).md) ([T1 Profane](Profane.md), [T2 Treated](Treated.md), [T4 Manaweave](Manaweave.md))|
>>>>|1|[Gloves of Climbing](Gloves%20of%20Climbing.md)|
>>>>#### Bag
>>>>| <!-- --> | <!-- --> |
>>>>|:-:|:--|
>>>>|1|[Raquel's Stopwatch](Raquel's%20Stopwatch.md)|
>>>>|1|[Aboleth Vein](Corvanis%20Poisons.md)|
>>>>|1|Flecks of gold from swamp ruins|
>>>>|1|Aquamarine|
>>>>|1|Carneleon|
>>>>|?|Minted Platinum Bars|
>>>>|?|Minted Silver Bars|
>>>>|1|[[Essence of Speed (Dexterity)]]|
>>>>|?|Flux Powder|
>
>## <font color="#bccad8">_Medium Humanoid, Chaotic Evil_
><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> 18
><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 68
><font color="#8555d5">**S<small>PEED</small>:**</font> 50 ft. Climb 20ft
><font color="#8555d5">**B<small>ASE</small> E<small>XPOSURE</small>:**</font> <font color="#bccad8">4</font>
>##
>######
>| <!-- --> | <!-- --> |
>|:-:|:-:|:-:|:-:|:-:|:-:|
>|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**|
>|<small>8 (<font size="-1"> -1 </font>)|<small>21 (<font size="-1"> +5 </font>)|<small>12 (<font size="-1"> +1 </font>)|<small>10 (<font size="-1"> − </font>)|<small>15 (<font size="-1"> +2 </font>)|<small>10 (<font size="-1"> − </font>)|
>
>>[!infobox|left n-th]
>>###### <font color="#8555d5"><font size="+ 1">S</font><font size="+0">KILL</font> <font size="+ 1">P</font><font size="+0">ROFICIENCY</font></font>
>>| <!-- -->| <!-- -->| <!-- -->|
>>|:-:|---|:-:|
>>|<input type="checkbox" checked>|[Acrobatics (C)](Acrobatics%20(C).md)|+7|
>>|<input type="checkbox">|<small>[Animal Handling (C)](Animal%20Handling%20(C).md)|+2|
>>|<input type="checkbox">|[Arcana (C)](Arcana%20(C).md)|0|
>>|<input type="checkbox">|[Athletics (C)](Athletics%20(C).md)|-1|
>>|<input type="checkbox">|[Deception (C)](Deception%20(C).md)|0|
>>|<input type="checkbox">|[History (C)](History%20(C).md)|0|
>>|<input type="checkbox">|[Insight (C)](Insight%20(C).md)|+2|
>>|<input type="checkbox">|[Intimidation (C)](Intimidation%20(C).md)|0|
>>|<input type="checkbox">|[Investigation (C)](Investigation%20(C).md)|0|
>>|<input type="checkbox">|[Martial (C)](Corvanis/Character%20Creation/Skills/Martial%20(C).md)|+9|
>>|<input type="checkbox">|[Medicine (C)](Medicine%20(C).md)|+2|
>>|<input type="checkbox">|[Nature (C)](Nature%20(C).md)|0|
>>|<input type="checkbox">|[Perception (C)](Perception%20(C).md)|+2|
>>|<input type="checkbox">|[Performance (C)](Performance%20(C).md)|0|
>>|<input type="checkbox">|[Persuasion (C)](Persuasion%20(C).md)|0|
>>|<input type="checkbox">|[Religion (C)](Religion%20(C).md)|0|
>>|<input type="checkbox" checked>|<small>[Sleight of Hand (C)](Sleight%20of%20Hand%20(C).md)</small>|+7|
>>|<input type="checkbox" checked>|[Stealth (C)](Stealth%20(C).md)|+9*|
>>|<input type="checkbox">|[Survival (C)](Survival%20(C).md)|+2|
>
>>[!infobox|left no-t n-th]
>>###### <font color="#8555d5"><font size="+ 1">S</font><font size="+0">AVING</font> <font size="+ 1">T</font><font size="+0">HROWS</font></font>
>>| <!-- -->| <!-- -->| <!-- -->|
>>|:-:|---|:-:|
>>|<input type="checkbox">|Strength|-1|
>>|<input type="checkbox" checked>|Dexterity|+7|
>>|<input type="checkbox">|Constitution|+1|
>>|<input type="checkbox" checked>|Intelligence|+2|
>>|<input type="checkbox">|Wisdom|+2|
>>|<input type="checkbox">|Charisma|0|
>
>>[!info|clean left no-t no-i ws-med]
>>
>>## <font color="#bccad8"><font size="+2">**P**</font><font size="+1">**ROFICIENCY**</font></font>
>>
>><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> [Common](Common.md), Sylvan
>><font color="#8555d5">**W<small>EAPON</small>:**</font> [Simple Weapons](Corvanis%20Weapons.md), [Shortbow (C)](Shortbow%20(C).md), [Longswords](Longsword%20(C).md), [Rapiers](Rapier%20(C).md), [Shortswords](Shortsword%20(C).md), Exotic
>><font color="#8555d5">**A<small>RMOR</small>:**</font> [Light (C)](Light%20(C).md), Heavy
>><font color="#8555d5">**T<small>OOLS</small>:**</font> [Corvanis Thieves' Tools](Corvanis%20Thieves'%20Tools.md), [Corvanis Poisoner's Kit](Corvanis%20Poisoner's%20Kit.md)
>><font color="#8555d5">**O<small>THER</small>:**</font>
>><font color="#8555d5">**P<small>ROFICIENCY</small> B<small>ONUS</small>:**</font> +2
>><font color="#8555d5">**S<small>ENSES</small>:**</font>
>
>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**C**</font><font size="+1">**LASS **</font><font size="+2">**F**</font><font size="+1">**EATURES **</font></font>
>>> [!info|no-t clean no-i nmg]
>>> - [Sneak Attack](Sneak%20Attack.md)
>>> - [Cunning Action](Cunning%20Action.md)
>>> - [Brigand](Brigand.md) ([Critical Saboteur](Critical%20Saboteur.md), [Instant Gratification](Instant%20Gratification.md))
>>> - [Uncanny Dodge](Uncanny%20Dodge.md)
>>
>>> [!info|no-t clean no-i nmg]
>>> - [Weeping Armaments](Weeping%20Armaments.md)
>>> - [Time and Misery](Time%20and%20Misery.md)
>>> - [Subrole: Professional](Professional.md) ([Corvanis Poisoner's Kit](Corvanis%20Poisoner's%20Kit.md)) ([Tried and True](Tried%20and%20True.md), [Quick Access](Quick%20Access.md))
>>> - [Strike Unseen](Strike%20Unseen.md)
>>> - [Obfuscation](Corvanis/Character%20Creation/Classes/Prestige%20Classes/Abilities/Obfuscation.md)
>>> - [The Final Door](The%20Final%20Door.md)
>>> - [The Inevitable Blade](The%20Inevitable%20Blade.md)
>
>>[!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**R**</font><font size="+1">**ACIAL **</font><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>> - [Skinwalker (Mundane and Wanderer)](Verum/Races/Skinwalker/Skinwalker.md)
>> - [Nightskulk](Nightskulk.md) (+2 DEX, [Sleight of Hand (C)](Sleight%20of%20Hand%20(C).md) Focus)
>
>>[!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATS**</font></font>
>> - [Ability Score Improvement](Ability%20Score%20Improvement.md) (+2 DEX)
>> - [Mundane Feat](Mundane%20Feats.md) ([Rogue Feat](Class%20Feats.md) - [Menacing Attack](Menacing%20Attack.md))
>> - [Wanderer Feat](Wanderer%20Feats.md) ([Mobility](Mobility.md))
>> - [Amateur Warrior](Amateur%20Warrior.md) ([Two-Weapon Fighting](Two-Weapon%20Fighting.md), +1 DEX)
>> - [Mundane Feats](Mundane%20Feats.md) ([Kit Adept](Kit%20Adept.md) ([Corvanis Thieves' Tools](Corvanis%20Thieves'%20Tools.md), +1 WIS)
>
>>[!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**R**</font><font size="+1">**OLE **</font><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>> - [Improved Item Interaction](Improved%20Item%20Interaction.md)
>> - [Equipment Expertise](Equipment%20Expertise.md) ([Studded Leather (C)](Studded%20Leather%20(C).md))
>> - [Equipment Expertise](Equipment%20Expertise.md) ([Corvanis Poisoner's Kit](Corvanis%20Poisoner's%20Kit.md))
>> - [Heavy Armor Training](Heavy%20Armor%20Training.md)
>> - [Exotic Weapon Training](Exotic%20Weapon%20Training.md)
>> - Extra [Skill](Corvanis%20Skills.md) Proficiency, [Expertise](Expertise.md) ([Stealth (C)](Stealth%20(C).md)), [Fleet of Foot](Fleet%20of%20Foot.md)
>> - [Endurance](Endurance.md)
>> - [Skill Aptitude](Skill%20Aptitude.md) ([Stealth (C)](Stealth%20(C).md) Focus)
>> - [Skill Aptitude](Skill%20Aptitude.md) ([Acrobatics (C)](Acrobatics%20(C).md))
>> - [Artificial Potency](Artificial%20Potency.md)
>> - [Equipment Expertise](Equipment%20Expertise.md) ([Corvanis Thieves' Tools](Corvanis%20Thieves'%20Tools.md))
>> - [Incredible Efficiency](Incredible%20Efficiency.md)
>> - [Ingenuity](Ingenuity.md)
>
>> [!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**O**</font><font size="+1">**THER**</font></font>
>> - [Foreigner: Mundane and Wanderer](Foreigner.md)
>> - [Corvanis Poisoner's Kit](Corvanis%20Poisoner's%20Kit.md) ([Lasting Toxins](Lasting%20Toxins.md), [Potent Toxins](Potent%20Toxins.md))
>> - [Studded Leather (C)](Studded%20Leather%20(C).md) ([Battle Wraps](Battle%20Wraps.md))
>> - [Corvanis Thieves' Tools](Corvanis%20Thieves'%20Tools.md) ([Tool of Progress](Tool%20of%20Progress.md), [Mana Tipped Tools](Mana%20Tipped%20Tools.md))
>> - [Worthy](Worthy.md)
>
>>[!info|clean left no-t no-i]
>>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**TTACK **</font><font size="+2">**S**</font><font size="+1">**TATISTICS**</font></font>
>> - **[Rapier (C)](Rapier%20(C).md)** - Melee Weapon Attack: 18 (+8 to hit), [Heft](Heft.md) (3), [Hilt](Hilt.md), [Impale](Impale.md), [Finesse (C)](Finesse%20(C).md), [Versatile](Versatile.md) one target. Hit 9 (1d8+5) Piercing damage + 3d8 [Sneak Attack](Sneak%20Attack.md)
>> - **[Shortsword (C)](Shortsword%20(C).md)** - Melee Weapon Attack: 18 (+8 to hit), [Heft](Heft.md) (2), [Hilt](Hilt.md), [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md), [Impale](Impale.md), [Finesse (C)](Finesse%20(C).md) one target. Hit 8 (1d6+5) Piercing damage + 3d8 [Sneak Attack](Sneak%20Attack.md)
>> - **[Dagger (C)](Dagger%20(C).md)** - Melee Weapon Attack: 18 (+8 to hit), [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md), [Impale](Impale.md), [Finesse (C)](Finesse%20(C).md), [Thrown](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Thrown.md)(20/60ft.) one target. Hit 7 (1d4+5) Piercing damage
>> - **Claw** - Melee Attack: 18 (+8 to hit), [Hack](Hack.md), [Cut](Cut.md), one target. Hit: 7 (1d4+5) Slashing damage
>> - **Bite** - Melee Attack: 18 (+8 to hit), [Hack](Hack.md), [Cut](Cut.md), one target. Hit: 8 (1d6+5) Piercing damage
>>
>>## <font color="#bccad8"><font size="+2">**D**</font><font size="+1">**EFENSIVE **</font><font size="+2">**S**</font><font size="+1">**TATISTICS**</font></font>
>> - <font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>**</font>:
>> - <font color="#8555d5">**A<small>RMOR</small> R<small>ATING</small>**</font>:
>[!info|clean center no-i no-t wmed]
># Epilogue
>
>Ratthew arrives at the Grinning Gambler with heavy pockets (34k in minted bars, 8 gems pulled from ancient temples, and gold flecks). He reunites with his siblings, those still breathing and not behind bars. Using the gold he gets the family well established.
>
>The name “Gouda”, once a childish joke between alleyways and backroom brawls, becomes something else entirely. A name that could either bring good coin or a quick death. Business grows. Opportunities multiply.
>
>After 14 months abroad facing constant danger, strange magic, and unearthing the twisted legacy of a dead wizard, Ratthew finally allows himself a moment to breathe. Being home in [Dolten](Dolten.md) is a rare kind of peace, even in the chaos. With a technique that lets him vanish into shadow, strike without warning, and poison more than just flesh, Ratthew became a threat most would rather avoid. He’s become the answer to every quiet death and vanishing act, whether he had anything to do with it or not.
>
>Once things get settled, a letter arrives from [Jinzo](Jinzo%20Yawarr.md). With no way to reply across continents, Ratthew sends for a mage and uses sending to respond. His share is waiting. And if [Jinzo](Jinzo%20Yawarr.md) ever finds himself in trouble in [Dolten](Dolten.md), the name Ratthew will carry enough weight to get him out. He also tells him to come visit.
>
>In the years that follow, Ratthew builds something resembling a life. He meets another skilled rogue, they get married and have many children. He teaches them what he knows. Not just how to fight or hide, but how to watch a room, how to move when no one is looking, and how to strike when no one expects it. The Gouda legacy becomes something more than just gold and muscle, it becomes a method, passed down quietly. He manages the family’s holdings with precision. Smuggling routes, secured contacts, silent favors owed across Dolten. The name "Gouda" opens doors now, and closes others permanently.
>
>But comfort brings little satisfaction. The gold is nice. The respect is… convenient. But it’s not the same as crawling through forgotten vaults, navigating magical traps, or beating trials of the gods.
>
>By 40, Ratthew has everything: gold, reach, power, family.
>And yet, the edge never dulls. The itch never fades. [Dolten](Dolten.md) sleeps. But Ratthew doesn’t. Not really. Somewhere out there, there is still something worth chasing.
>
>So one night, with little warning, he packs light, says goodbye, and vanishes down a quiet road heading toward adventure. Just like the old days. His two daggers at his side silent, familiar, and sharp as ever.
>He says he will return.
>*Because rats survive.*
>*And Ratthew doesn’t die easy.*