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**[Hub](Hub.md) / [Parties](Parties.md) / [The Dark Sermon](Corvanis/Parties/Completed%20Campaigns/The%20Dark%20Sermon/The%20Dark%20Sermon.md)**
>[!infobox|n-th wtiny]
>###### <font size="+2">[[saint Flo.webp|Flo Ridaman]]</font>
> ###### <font size="-1">| [Season 4](Flo%20Ridaman.webp) | [Florida](Flo%20Ridaman%20Pink.webp) |
># <font size="+0.5"><font color="#bccad8">Played By </font>[[Merciless]]</font></font>
>![[Saint Flo.webp|cover hm-sm p+tc]]
> ###### <small>Art by [Waymaker](Waymaker.md) and [Nara](Narà.md)</small>
> #### Basic Info
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|Race|[Free](Free%20Elf.md) [Elf](Corvanian%20Elf.md)|
>|Class|[Warden of the North](Warden%20of%20the%20North.md) [Corvanis Ranger](Corvanis%20Ranger.md)|
>|Prestige Class|[Black Steppes Ranger](Black%20Steppes%20Ranger.md)|
>|Soul Sanctification|[Saint of Conviction](Saint%20of%20Conviction.md)|
>|Level|9<small>th</small>|
>|Alignment|Chaotic Good|
>|From|[The Fallowlands](The%20Fallowlands.md)|
>|Age|300|
>|Height|6'5"|
>|Weight||
>|Eye Color||
>|Pronouns|Gator/Man|
>|Birthday Season||
>|Deity|[Mytheria](Mytheria.md)|
>|Location||
>#### Connections
>| <!---->| <!-- -->|
>|:-:|:-:|
>|||
>[!recite|no-i alt-co]+ <font color="#8555d5"><font size="+4">S</font><font size="+3">AINT </font></font><font size="+4">**F**</font><font size="+3">**LO**</font> <font size="+4">**R**</font><font size="+3">**IDAMAN**</font></font>
>>[!recite|right no-i embed clean no-t txt-c wsmall]
>>![[Saint_Flo.gif|loc center flip-x|190]]
>>|[Flo](Flo.gif)|[Saint_Flo](Saint_Flo.gif)|
>><small>Art by [Waymaker](Waymaker.md)</small>
>>
>>>[!recite|embed no-i no-t hc txt-c]+
>>><font color="#bccad8"><font size="+3">**I**</font><font size="+1">**NVENTORY**</font></font>
>>>>[!infobox|sban t-w embed no-t n-th]
>>>>#### <font color="#bccad8">Weapons</font>
>>>>| <!-- -->| <!-- -->|
>>>>|:-:|:--|
>>>>|5|[Light Hammer (C)](Light%20Hammer%20(C).md)|
>>>>|1|[Longbow (C)](Longbow%20(C).md)|
>>>>#### <font color="#bccad8"><small>Armor & Clothes </small></font>
>>>>| <!-- --> | <!-- --> |
>>>>|:-:|:--|
>>>>|1|[Studded Leather (C)](Studded%20Leather%20(C).md)|
>>>>#### Bag
>>>>| <!-- --> | <!-- --> |
>>>>|:-:|:--|
>>>>|1|Quiver|
>
>## <font color="#bccad8">_Medium Humanoid, Chaotic Good_
><font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>:**</font> 17 (19 [Shield of Faith](Shield%20of%20Faith.md))
><font color="#8555d5">**H<small>IT</small> P<small>OINTS</small>:**</font> 80
><font color="#8555d5">**S<small>PEED</small>:**</font> 35 ft.
><font color="#8555d5">**B<small>ASE</small> E<small>XPOSURE</small>:**</font> <font color="#bccad8">0</font>
>##
>######
>| <!-- --> | <!-- --> |
>|:-:|:-:|:-:|:-:|:-:|:-:|
>|**STR**|**DEX**|**CON**|**INT**|**WIS**|**CHA**|
>|<small>12 (<font size="-1"> +1 </font>)|<small>16 (<font size="-1"> +3 </font>)|<small>12 (<font size="-1"> +1 </font>)|<small>12 (<font size="-1"> +1 </font>)|<small>14 (<font size="-1"> +2 </font>)|<small>10 (<font size="-1"> − </font>)|
>
>>[!infobox|left n-th]
>>###### <font color="#8555d5"><font size="+ 1">S</font><font size="+0">KILL</font> <font size="+ 1">P</font><font size="+0">ROFICIENCY</font></font>
>>| <!-- -->| <!-- -->| <!-- -->|
>>|:-:|---|:-:|
>>|<input type="checkbox">|[Acrobatics (C)](Acrobatics%20(C).md)|+3|
>>|<input type="checkbox">|<small>[Animal Handling (C)](Animal%20Handling%20(C).md)|+2|
>>|<input type="checkbox">|[Arcana (C)](Arcana%20(C).md)|+1|
>>|<input type="checkbox">|[Athletics (C)](Athletics%20(C).md)|0|
>>|<input type="checkbox">|[Deception (C)](Deception%20(C).md)|0|
>>|<input type="checkbox">|[History (C)](History%20(C).md)|+1|
>>|<input type="checkbox">|[Insight (C)](Insight%20(C).md)|+2|
>>|<input type="checkbox">|[Intimidation (C)](Intimidation%20(C).md)|0|
>>|<input type="checkbox" checked>|[Investigation (C)](Investigation%20(C).md)|+4|
>>|<input type="checkbox" checked>|[Martial (C)](Corvanis/Character%20Creation/Skills/Martial%20(C).md)|+10|
>>|<input type="checkbox">|[Medicine (C)](Medicine%20(C).md)|+2|
>>|<input type="checkbox" checked>|[Nature (C)](Nature%20(C).md)|+4|
>>|<input type="checkbox">|[Perception (C)](Perception%20(C).md)|+2|
>>|<input type="checkbox">|[Performance (C)](Performance%20(C).md)|0|
>>|<input type="checkbox">|[Persuasion (C)](Persuasion%20(C).md)|0|
>>|<input type="checkbox">|[Religion (C)](Religion%20(C).md)|+1|
>>|<input type="checkbox">|<small>[Sleight of Hand (C)](Sleight%20of%20Hand%20(C).md)</small>|+3|
>>|<input type="checkbox" checked> <input type="checkbox" checked>|[Stealth (C)](Stealth%20(C).md)|+8* (+15)|
>>|<input type="checkbox" checked> |[Survival (C)](Survival%20(C).md)|+6 (+13)|
>
>>[!infobox|left no-t n-th]
>>###### <font color="#8555d5"><font size="+ 1">S</font><font size="+0">AVING</font> <font size="+ 1">T</font><font size="+0">HROWS</font></font>
>>| <!-- -->| <!-- -->| <!-- -->|
>>|:-:|---|:-:|
>>|<input type="checkbox" checked>|Strength|+4|
>>|<input type="checkbox" checked>|Dexterity|+6|
>>|<input type="checkbox">|Constitution|+1|
>>|<input type="checkbox">|Intelligence|+1|
>>|<input type="checkbox">|Wisdom|+2|
>>|<input type="checkbox">|Charisma|0|
>
>>[!info|clean left no-t no-i ws-med]
>>
>>## <font color="#bccad8"><font size="+2">**P**</font><font size="+1">**ROFICIENCY**</font></font>
>>
>><font color="#8555d5">**L<small>ANGUAGE</small>:**</font> [Common](Common.md), [Elven](Elven.md)
>><font color="#8555d5">**W<small>EAPON</small>:**</font> Simple, Martial
>><font color="#8555d5">**A<small>RMOR</small>:**</font> Light, Medium, Shields
>><font color="#8555d5">**T<small>OOLS</small>:**</font> [Corvanis Camping Kit](Corvanis%20Camping%20Kit.md)
>><font color="#8555d5">**O<small>THER</small>:**</font>
>><font color="#8555d5">**P<small>ROFICIENCY</small> B<small>ONUS</small>:**</font> +3
>><font color="#8555d5">**S<small>ENSES</small>:**</font>
>
>>[!column|left clean no-i nmg ws-med sban] ## <font color="#bccad8"><font size="+2">**C**</font><font size="+1">**LASS **</font><font size="+2">**F**</font><font size="+1">**EATURES **</font></font>
>>> [!info|no-t clean no-i nmg]
>>> - [Hunter's Instinct](Hunter's%20Instinct.md)
>>> - [Favored Foe](Favored%20Foe.md) (Fiends and Aberrations)
>>> - [Primeval Awareness](Primeval%20Awareness.md)
>>> - [Grit](Grit.md) (2 uses)
>>> - [Make them Bleed](Make%20them%20Bleed.md)
>>> - [Subrole: Weapon Master](Corvanis%20Weapon%20Master.md) ([Focused Warfare](Focused%20Warfare.md), [Combat Commitment](Combat%20Commitment.md))
>>> - [Focused Warfare](Focused%20Warfare.md) ([Light Hammer:](Light%20Hammer%20(C).md) [Pound the Drum](Pound%20the%20Drum.md))
>>> - [Combat Commitment](Combat%20Commitment.md) ([Advanced Fighting Style](Advanced%20Fighting%20Style.md): [Shifting Ice](Shifting%20Ice.md))
>>
>>> [!info|no-t clean no-i nmg]
>>> - [The Black Cloak](The%20Black%20Cloak.md)
>>> - [Flourish](Flourish.md)
>>> - [Deadly Serious](Deadly%20Serious.md)
>>> - [Perilous Purpose](Perilous%20Purpose.md)
>>> - [Additional Fighting Style](Fighting%20Style.md) ([Thrown Weapon Fighting](Thrown%20Weapon%20Fighting.md))
>>> - [Additional Advanced Fighting Style](Advanced%20Fighting%20Style.md) ([Bone Seeper](Bone%20Seeper.md))
>>> - [Wet Work Weapons](Wet%20Work%20Weapons.md)
>>> - [Saint of Conviction](Saint%20of%20Conviction.md)
>
>>[!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**R**</font><font size="+1">**ACIAL **</font><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>> - [Breadth of Experience](Breadth%20of%20Experience.md) (+7), Elven Trance, [Nature (C)](Nature%20(C).md) proficiency
>> - [Ancestral Magic](Ancestral%20Magic.md) ([Shield of Faith](Shield%20of%20Faith.md))
>> - [Corvanian Elf: Martial and Wanderer](Corvanian%20Elf.md) ([Elven Grace](Elven%20Grace.md), [Elvish Wisdom](Elvish%20Wisdom.md) ([Stealth (C)](Stealth%20(C).md) Focus))
>
>>[!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**F**</font><font size="+1">**EATS**</font></font>
>> - [Amateur Specialist](Amateur%20Specialist.md): +1 DEX, [Equipment Expertise](Equipment%20Expertise.md) ([Studded Leather:](Studded%20Leather%20(C).md) [Battle Wraps](Battle%20Wraps.md))
>> - [Martial Feat](Martial%20Feats.md) ([Armor Adept:](Armor%20Adept.md) +1 DEX, [Studded Leather (C)](Studded%20Leather%20(C).md): [Studded Precision](Studded%20Precision.md))
>> - [Wanderer Feat](Wanderer%20Feats.md) (Ranger Feat: [Primeval Conscience](Primeval%20Conscience.md))
>
>>[!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**R**</font><font size="+1">**OLE **</font><font size="+2">**F**</font><font size="+1">**EATURES**</font></font>
>> - [Fighting Style](Fighting%20Style.md) ([Defense](Defense.md), Martial Weapon Proficiency, Martial Check Proficiency
>> - [Weapon Specialization](Weapon%20Specialization.md) ([Light Hammer (C)](Light%20Hammer%20(C).md))
>> - [Battle Hardened (C)](Battle%20Hardened%20(C).md)
>> - [Extra Attack](Extra%20Attack.md)
>> - Extra [Skill](Corvanis%20Skills.md) Proficiency ([Investigation (C)](Investigation%20(C).md)), [Expertise](Expertise.md) ([Stealth (C)](Stealth%20(C).md)), [Fleet of Foot](Fleet%20of%20Foot.md)
>> - [Endurance](Endurance.md)
>> - [Skill Aptitude](Skill%20Aptitude.md) ([Investigation (C)](Investigation%20(C).md) Focus)
>> - [Skill Aptitude](Skill%20Aptitude.md) ([Investigation (C)](Investigation%20(C).md) Mastery - Scene Read)
>>
>
>> [!info|clean left no-t no-i]
>> ## <font color="#bccad8"><font size="+2">**O**</font><font size="+1">**THER**</font></font>
>> - [The Fallowlands - Martial:](The%20Fallowlands.md) You can apply poison to your weapon as a bonus action.
>> - [The Fallowlands - Wanderer:](The%20Fallowlands.md) You gain proficiency with [Survival (C)](Survival%20(C).md) and its skill focus.
>
>>[!info|clean left no-t no-i]
>>## <font color="#bccad8"><font size="+2">**A**</font><font size="+1">**TTACK **</font><font size="+2">**S**</font><font size="+1">**TATISTICS**</font></font>
>> - [Light Hammer (C)](Light%20Hammer%20(C).md): 19-21 (+9-11 to hit), CRIT: 18-20, [Heft](Heft.md) (1), [Light](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Light.md), [Crush](Crush.md), [Thrown](Thrown.md) (20/60ft). Hit: 17 (1d4 + 3 [DEX] + 3 [Battle Wraps] + 1 [Weapon Specialization] + 2 [Thrown Weapon Fighting] + 2 [Dueling Style] +1d6 [Hunter's Instinct]) bludgeoning damage
>> - [Longbow (C)](Longbow%20(C).md)
>>
>>## <font color="#bccad8"><font size="+2">**D**</font><font size="+1">**EFENSIVE **</font><font size="+2">**S**</font><font size="+1">**TATISTICS**</font></font>
>> - <font color="#8555d5">**A<small>RMOR</small> C<small>LASS</small>**</font>: 17 (19) - 13+3 DEX [Studded Leather (C)](Studded%20Leather%20(C).md) + 1 [Buckler (C)](Buckler%20(C).md) + 2 [Shield of Faith](Shield%20of%20Faith.md)
>> - <font color="#8555d5">**A<small>RMOR</small> R<small>ATING</small>**</font>: 4 - 2 [Studded Leather (C)](Studded%20Leather%20(C).md) + 1 [Buckler (C)](Buckler%20(C).md) + 1 [Battle Hardened (C)](Battle%20Hardened%20(C).md)
>[!info|clean center no-i no-t wmed]
># Background
>
>
>>[!info|no-i clean sban] # Actions and Abilities
>>>[!info|no-i clean]- ### Passives
>>>**[Armor of Contempt](Deities/Blessings/Blessings%20of%20Mytheria/Armor%20of%20Contempt.md)**
>>>[**Hymn of the Pale Heart**](Hymn%20of%20the%20Pale%20Heart.md)
>>>[Favored Foe](Favored%20Foe.md) against Fiends and Aberrations
>>>Flo has increased Critical Threshold (18-20) ([+1](Make%20them%20Bleed.md) [+1](Studded%20Precision.md))
>>>Flo's ranged attacks with light hammers bounce back to his hand if he is within the first range increment
>>>
>>>[**Endurance:**](Endurance.md)
>>
>>>[!info|no-i clean]- ### Check Action
>>>**[Martial Check](Corvanis/Character%20Creation/Skills/Martial%20(C).md)**
>>>
>>>**[Perception (C)](Perception%20(C).md):** Notice hidden or unseen foes
>>>
>>>**[Survival (C)](Survival%20(C).md):** Notice terrain or beast abilities
>>>**[Animal Handling (C)](Animal%20Handling%20(C).md):** Situational
>>
>>>[!info|no-i clean]- ### Standard Actions
>>>Use Potion
>>>Apply Poison
>>>Make a second martial check
>>>
>>>**Attack Action**
>>>>Shove or Trip is a single attack replacer, so in the course of multiple attacks you can change one to a shove to give the following attacks advantage.
>>>>Grapple is an attack action replacer
>>>>Light Hammer or Longbow
>>>
>>
>>>[!info|no-i clean]- ### Bonus Actions
>>>[Hunter's Instinct](Hunter's%20Instinct.md) +1d6 dmg
>>>Apply weapon poison
>>>[Shield of Faith](Shield%20of%20Faith.md)
>>>Flo can choose an enemy and make a stealth check against them
>>
>>>[!info|no-i clean]- ### Reactions
>>>Attack of Opportunity
>>>
>>
>>>[!info|no-i clean]- ### Triggered Actions
>>> When marked foe is defeated, [Hunter's Instinct](Hunter's%20Instinct.md) moves to a new enemy in sight
>>> [Grit](Grit.md) (2/day), If Flo uses Grit to make a save, Heal 2xLvl
>>> 1/combat Flo can add his level to a skill check
>>> When Flo succeeds a saving throw, Heal +Lvl
>>> When an enemy misses Flo, Flo may move 5 ft. If this moves him out of enemy's threat range, Flo may trigger an attack
>[!info|clean center no-i no-t wmed]
>
># Backstory
>Flo is from the twisting pines he was raise with a father and mother and his father was a ranger and his mother was a magic user. He was a raised a mytheria and was a guide for the Mytherian church and for others in the area. He then went with the church and became a guide for the church' for 2 decades then retired from the church' for 4 decades to become a bounty hunter. To now he answered the call for aid that the church' has sent out.
>
># Epilogue
>After the battle at the wall Flo stays behind as a guardian in the shadows of [The Pale City](The%20Pale%20City.md), he knows criminals and scum will take advantage of the city in its weakened state. He helps rebuild the city guard and help set guidelines of the rules of law. He will visit his friends periodically during the day before he serves his duty as night. He checks on [Gideon](Gideon%20Tarrow.md) and his progress on the college of knowledge, and will bring him decorated white bird feathers. A tradition set in his twisting pines village. He brings the gift and apologizes for spitting out his potion in his time of need. He askes for forgiveness for without him they wouldn't have saved [Mytheria](Mytheria.md) or The Pale City. He visits [Galdren](Galdren%20Greyspine.md) and [Ginny](Ginny%20Lanternbridge.md) over the years to check in and to be uncle Flo . His the friendship rock fully restored he brings Galdren a LARGE obsidian rock to give him in trade of his rock he commends them for retiring and starting a family. He starts to think maybe he wants some of that life Mytheria talked about and Ginny and Galdren are having. When [Mythos](Mythos%20Thirain.md) Returns from his quest he will asked him if he made a move on Mytheria and tongue and cheek him if he didn't. He will ask what he plans on doing and wish him the best of luck.
>
>### [Farryn](Farryn%20Inkholdt.md)
>He will bring her a gift a fancy quill and a fresh notepad and a letter he leaves at her doorstep after a night patrol. He is a bit nervous to approach her, now his thoughts swirl at seeing her a beautiful woman rather than a comrade. The Saint of Conviction steels himself and approaches her after patrol one night and offers to help her rebuild her home. He will help her rebuild and bring her flowers everyday attempting to woo her. She rejects him because he is too brash and has never tried to or wanted to court a women AKA no RIZZ. She eventually agrees to marry him and they have a beautiful wedding. Time more will pass and they have three beautiful children Robin, Lark and Merle. At which time Flo has a time of prayer and a discussion with his Wife. He changes the colors of his robes and discards the title of the Saint of Mytheria and becomes THE DARK KNIGHT. As a reminder of what Mytheria told him and as a symbol of fear and justice to those who bring ill begotten intent to the Pale City . At the age of ten he will bring Robin on patrols of crime fighting showing him the importance of a mission bigger than himself. He dresses his some in red and puts RR on his chest, as a reminder of his family name (Robin Ridaman). The other two children take more after their mother but loves them all the same. He Also will teach Farryn some home cooking and some recipes from back home.
>
>### Ending
>He will be a grand knight of Mytheria but will operate out of the shadows so others may walk in the light in peace. He will be a bastion of peace and justice and his zealous fire will be tempered by his wife and his kids. He will learn something he hasn't before compromise. For at night while others sleep the dark night rises and watches over those who trust him.