<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md)** # The Silver Coast ### Roles - [Martial (C)](Corvanis/Character%20Creation/Classes/Roles/Martial/Martial%20(C).md): When wielding a ranged weapon in one hand (thrown included) and a melee weapon in the other hand without the thrown property, both gain +1 bonus to attack. - [Mundane (C)](Mundane%20(C).md): You treat throwing weapons as [Ammunition](Corvanis/Items/Armory/Definitions/Weapon%20Properties/Ammunition.md). (Not when crafting or augmenting), in addition you double their throwing range. - [Magic (C)](Magic%20(C).md): You decrease the constant exposure of each item you are attuned to by 1. - [Wanderer (C)](Wanderer%20(C).md): You are proficient in [Acrobatics (C)](Acrobatics%20(C).md) and you gain it’s skill focus. ### Cities and Locations - [Ontvanti Isles](Ontvanti%20Isles.md)