<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox|left] ># Time Stitch >![[Abjuration.webp|cover hsmall]] >###### <small>*2nd-level Abjuration</small>* >|<!-- -->|<!-- -->| >|---|---| >|<small>**Casting Time**|Bonus Action</small>| >|**Range:**|30 ft.| >|**Components:**|V, S| >|**Duration:**|Instantaneous| >[!info|clean no-i no-t wsmall] ># Time Stitch >heals the target equal to your proficiency bonus times the difference in turn order, this counts the targets turn. >Example: player at initiative 4 can heal a target at initiative 1 for 3 times the caster's proficiency bonus. > >**At Higher Levels:** You may add an additional target within 30ft from the initial target for each level the spell is upcast.