<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox|left] ># Blood Lock >![[Blood.webp|cover hsmall]] >###### <small>*2nd-level Blood</small>* >|<!-- -->|<!-- -->| >|---|---| >|**<small>Casting Time:</small>**|1 Action| >|**Range:**|60 ft.| >|**Components:**|V, S, M <small>(a small, straight piece of iron)</small>| >|**Duration:**|1 Minute| >[!info|clean no-i no-t static ws-med] >**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [[Spells (C)]] / [[2nd Level]]** ># Blood Lock >Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be [paralyzed](Paralyzed%20(C).md) for the duration and gain 5 [Bleed (C)](Bleed%20(C).md) damage each turn. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target. When the spell ends, that target takes all stacks of bleed at once. > >**At Higher Levels:** When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.