<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox|left] ># Sanguine Blade >![[Blood.webp|cover hsmall]] >###### <small>*1st-level Blood</small>* >|<!-- -->|<!-- -->| >|---|---| >|**<small>Casting Time:</small>**|1 Action| >|**Range:**|Self (5 ft.)| >|**Components:**|S, M <small>(a melee weapon worth at least 1 sp)</small>| >|**Duration:**|Instantaneous| >[!info|clean no-i no-t static ws-med] >**[Hub](Hub.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [[Spells]] / [[Cantrip]]** ># Sanguine Blade >You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects, and you can cause blood magic to leap from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes [Bleed](Bleed.md) damage equal to your spellcasting ability modifier. This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 [Bleed](Bleed.md) damage to the target on a hit, and the [Bleed](Bleed.md) damage to the second creature increases to 1d8 + your spellcasting ability modifier. Both damage rolls increase by 1d8 at 11th level (2d8 and 2d8) and 17th level (3d8 and 3d8).