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>[!infobox|left]
># Calm Emotions
>![[Enchantment.webp|cover hsmall]]
>###### <small>*2nd-level Enchantment</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Action|
>|**Range:**|60 ft.|
>|**Components:**|V, S|
>|**Duration:**|1 Minute|
>[!info|clean no-i no-t wsmall]
>**[Hub](Hub.md) / [Spells (C)](Spells%20(C).md) / [2nd Level](2nd%20Level.md)**
># Calm Emotions
>You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects.
>
>You can suppress any effect causing a target to be [charmed](Charmed%20(C).md) or [frightened](Frightened%20(C).md). When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.
>
>Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.