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>[!infobox|left]
># Call Lightning
>![[Conjuration.webp|cover hsmall]]
>###### <small>*3rd-level Conjuration</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Action|
>|**Range:**|120 ft.|
>|**Components:**|V, S|
>|**Duration:**|10 Minutes|
>[!info|clean no-i no-t wsmall]
>**[Hub](Hub.md) / [Spells (C)](Spells%20(C).md) / [3rd Level](3rd%20Level.md)**
># Call Lightning
>A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud).
>
>When you cast the spell, choose a point you can see under the cloud. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.
If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.
>
>**At Higher Levels:** When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.