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>[!infobox|left]
># Sleet Storm
>![[Conjuration.webp|cover hsmall]]
>###### <small>*3rd-level Conjuration</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Action|
>|**Range:**|150 ft.|
>|**Components:**|V, S, M <small>(a pinch of dust and a few drops of water)</small>|
>|**Duration:**|1 Minute|
>[!info|clean no-i no-t wsmall]
>**[Hub](Hub.md) / [Spells (C)](Spells%20(C).md) / [3rd Level](3rd%20Level.md)**
># Sleet Storm
>Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is [heavily obscured](Heavily%20Obscured.md), and exposed flames in the area are doused.
>
>The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls [prone](Prone%20(C).md).
>
>If a creature starts its turn in the spell's area and is concentrating on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.