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>[!infobox|left]
># Awaken
>![[Transmutation.webp|cover hsmall]]
>###### <small>*5th-level Transmutation</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|8 Hours|
>|**Range:**|Touch|
>|**Components:**|V, S, M <small>(an agate worth at least 1,000 gp, which the spell consumes)</small>|
>|**Duration:**|Instantaneous|
>[!info|clean no-i no-t wsmall]
>**[Hub](Hub.md) / [Spells (C)](Spells%20(C).md) / [5th Level](5th%20Level)**
># Awaken
>After spending the casting time tracing magical pathways within a precious gemstone, you touch a Huge or smaller beast or plant. The target must have either no Intelligence score or an Intelligence of 3 or less. The target gains an Intelligence of 10. The target also gains the ability to speak one language you know. If the target is a plant, it gains the ability to move its limbs, roots, vines, creepers, and so forth, and it gains senses similar to a human's. Your GM chooses statistics appropriate for the awakened plant, such as the statistics for the awakened shrub or the awakened tree.
>
>The awakened beast or plant is [charmed](Charmed%20(C).md) by you for 30 days or until you or your companions do anything harmful to it. When the [charmed](Charmed%20(C).md) condition ends, the awakened creature chooses whether to remain friendly to you, based on how you treated it while it was [charmed](Charmed%20(C).md).