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>[!infobox|left]
># Holy Weapon
>![[Evocation.webp|cover hsmall]]
>###### <small>*5th-level Evocation</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Bonus Action|
>|**Range:**|Touch|
>|**Components:**|V, S|
>|**Duration:**|1 Hour|
>[!info|clean no-i no-t wsmall]
>**[Hub](Hub.md) / [Spells (C)](Spells%20(C).md) / [5th Level](5th%20Level)**
># Holy Weapon
>You imbue a weapon you touch with holy power. Until the spell ends, the weapon emits [Bright Light](Bright%20Light.md) in a 30— foot radius and [Dim Light](Dim%20Light.md) for an additional 30 feet. In addition, weapon attacks made with it deal an extra 2d8 radiant damage on a hit. If the weapon isn't already a magic weapon, it becomes one for the duration.
>
>As a bonus action on your turn, you can dismiss this spell and cause the weapon to emit a burst of radiance. Each creature of your choice that you can see within 30 feet of you must make a Constitution saving throw. On a failed save, a creature takes 4d8 radiant damage, and it is [blinded](Blinded%20(C).md) for 1 minute. On a successful save, a creature takes half as much damage and isn't [blinded](Blinded%20(C).md). At the end of each of its turns, a [blinded](Blinded%20(C).md) creature can make a Constitution saving throw, ending the effect on itself on a success.