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>[!infobox|left]
># Immolation
>![[Evocation.webp|cover hsmall]]
>###### <small>*5th-level Evocation</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Action|
>|**Range:**|90 ft.|
>|**Components:**|V|
>|**Duration:**|1 Minute|
>[!info|clean no-i no-t wsmall]
>**[Hub](Hub.md) / [Spells (C)](Spells%20(C).md) / [5th Level](5th%20Level)**
># Immolation
>Flames wreathe one creature you can see within range. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell's duration. The burning target sheds [Bright Light](Bright%20Light.md) in a 30-foot radius and [Dim Light](Dim%20Light.md) for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can't be extinguished by nonmagical means.
>
>If damage from this spell kills a target, the target is turned to ash.