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>[!infobox|left]
># Gust
>![[Transmutation.webp|cover hsmall]]
>###### <small>*Cantrip-level Transmutation</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Action|
>|**Range:**|30 ft.|
>|**Components:**|V, S|
>|**Duration:**|Instantaneous|
>[!info|clean no-i no-t wsmall]
>**[Hub](Hub.md) / [Spells (C)](Spells%20(C).md) / [Cantrip](Cantrip.md)**
># Gust
>You seize the air and compel it to create one of the following effects at a point you can see within range:
>
> One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.
>
> You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn't pushed with enough force to cause damage.
>
> You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.