**[Hub](Hub.md) / [Foundry Help](Foundry%20Help.md)** On each of your turns, you get One of Each of these actions, unless an ability or effect states otherwise. Triggered Actions are different from other actions, in that they can be taken anytime their trigger condition is met, regardless of when or how many times it is triggered, such as a Druid's [Ag Canadh](Ag%20Canadh.md). >[!info|no-i clean]- ### Standard Action >>- Take an Attack Action (which may include more than one attack roll if you have Extra Attack) >>- Initiate or Progress a Grapple >>- Drink a Potion >>- [Disengage](Disengage.md) >>- Dodge >>- [Hide (C)](References/Terms/Actions/Hide%20(C).md) >>- [Shove](Shove.md) >>- Use an Item >>- Make (another) Move Action (This is called a '[Dash (C)](Dash%20(C).md) Action') >>- Make (another) Check Action (For when you really want to identify enemy abilities) >[!info|no-i clean]- ### Check Action >>- Make a [Martial Check](Corvanis/Character%20Creation/Skills/Martial%20(C).md) (generally to identify enemy statistics) >>- Make an [Arcana Check](Arcana%20(C).md) (generally to identify enemy spellcasting and magical effects) >>- Make a [Perception Check](Perception%20(C).md) (generally to track [Unseen Attackers and Targets](Unseen%20Attackers%20and%20Targets.md)) >[!info|no-i clean]- ### Move Action >>- Move up to your character's Move Speed (which is generally 30', or six squares) >>- Stand Up >[!info|no-i clean]- ### Bonus Action >>- Cast a spells with a cast time of 1 Bonus Action, such as [Healing Word](Healing%20Word.md) >>- Make an attack with your off-handed weapon ([Offhand Attack](Offhand%20Attack.md)) >[!info|no-i clean]- ### Reaction >> **A reaction can be taken when it is not your turn if your reaction condition is met, but you only have one that refreshes at the start of your turn** >>- Take an Attack of Opportunity _when an enemy leaves your threatened range_ >>- Cast a spell with a cast time of 1 Bonus Action when their condition is met, such as [Counterspell](Counterspell.md)