<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> # <center>Wiki Submission Template For Aelenclast</center> ##### Character Image and Artist Name (If AI, State it) ### 1. Character Info Party: Name: Race: Alignment: From: Age: Height: Weight: Eye Color: Pronouns: Birthday Season: Deity: Current Location: ### 2. Class Info Archetype: Core Skill : Class 1: Class 2: Class 3: Color Hue: Character Level: ### 3. Connections Name - Connection Type ### 4. Inventory #### Armor & Clothes: <br> - Relevant Equipment <br> #### Weapons: <br> - Relevant Equipment <br> #### Bag: <br> - Relevant Equipment <br> ### 5. Core Stats Armor Class: Hit points: Speed: ? MR Burden: ? Languages : ? ### 6. Stat Array & Distribution Layout Str = 10 (+0) Dex = 10 (+0) Con = 10 (+0) Int = 10 (+0) Wis = 10 (+0) Cha = 10 (+0) - Stat Increase - ??? (Archetype - ???) - Stat Increase - ??? (Archetype - ???) - Stat Increase - ??? (Archetype - ???) - Stat Increase - ??? (Kit) - Stat Increase (If Applicable) - (Origin - ???) - Stat Increase - ??? (Class 1 - ???) - Stat Increase - ??? (Class 2 - ???) - Stat Increase - ??? (Class 3 - ???) ### 7. Attributes Acrobatics Animal Handling Arcana Athletics Deception History Insight Intimidation Investigation Martial Check Medicine Nature Perception Performance Persuasion Religion Sleight of Hand Stealth Survival ### 8. Sub-Attributes Authority Competence Cunning Grace Guile Initiative Presence Prowess Resilience Sovereignty Stamina Tenacity Vigor Willpower Wit ### 10. Proficiencies Languages = Common, ?, ? Weapon Group = ?, ?, ? Armor Group = ?, ?, ? Tools (Kits) = ?, ? Other = ### 11. Feats and Abilities #### Class 1.Class Name Feature Feature <br> 2.Class Name Feature Feature <br> 3.Class Name Feature Feature #### Racial Race Sub-Race #### Origin Origin #### Other Features/Effects/Boons ### 12. Attack Stats Weapon/Spell: To Hit bonus, Damage die and type, APC cost Weapon/Spell: To Hit bonus, Damage die and type, APC cost Weapon/Spell: To Hit bonus, Damage die and type, APC cost ### 13. Defence Stats AC (Additions and sources) Block (Bonuses and Penalties) Parry (Bonuses and Penalties) Immunities, Resistances and Vulnerabilities ### 14. Spellcasting Color Hue: Spell: 1st Level ### 14. Songs Songs: ### 16. Character Information (Optional) #### Introduction #### Backstory