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**[Hub](Hub.md) / [Kalkatesh](Kalkatesh.md) / [[Legacy Character Creation]] / [[Kalkatesh]] **
# Ward of Waves
As a reaction to an attack, you may conjure moisture around him in a ward of magical water. Until the start of his next turn, attacks against him have disadvantage.
At the start of your next turn, you can use your action to release the watery ward in a direction of your choice in a 20ft. line. Each creature affected must make a DC 16 Strength saving throw or be pushed backed 10ft. directly from you. If you choose not to release the water, it falls harmlessly to the floor.
Additionally, you may use echolocation underwater, giving blind-sight up to 30ft. This cannot be used while deafened.