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**[Hub](Hub.md) / [Kalkatesh](Kalkatesh.md) / [Heroes Of Kalkatesh](Heroes%20Of%20Kalkatesh.md) / Equipment**
> [!infobox|left]
> # Annihilation Hammer
> ![[<% tp.file.title %>.webp|cover ws-med]]
>###### <small>Basic Information</small>
>|<!-- -->|<!-- -->|
>|---|---|
>|Type|Martial Melee Weapon (Maul)|
> |Properties| - |
> |Damage| **2d6** bludgeoning|
> |Rarity| - |
> |Attunement| - |
> |Value| - |
> |Weight| - |
### Annihilation Hammer
>[!info|clean left no-i no-t wmed]
>
>_Soulbound (Derok Dramf), Covenant of the Cardinal._
>
>Derok\'s original hammer from _[7 Years 7 Days](7%20Years%207%20Days.md/).[^6](https://youtu.be/yCNER_KCSAk?si=lHBNqf34BZjBi7H1)_ It has 22 confirmed [Seven](The%20Seven.md) kills.
>
>This is a +3 Maul that deals an extra 5d6 Necrotic Damage. The hammer scales with Derok's spellcasting ability, Charisma.
>- At the start of each combat, Derok may choose a spell. Whenever he attacks with this weapon, he may cast the stored spell. Additionally, he may expend two sorcery points to not use a spell slot for that spell. Casting a spell in this way removes the additional 5d6 necrotic damage on hit.
>
>When Derok critically hits with this hammer, he regains 2 Sorcery points.
>
>In *[Tyre's End](Tyre's%20End.md)*, Derok enhanced his Annihilation Hammer with a [[Shard of Oblivion]].
>- The hammer can now fire its damage as a projectile to an enemy within 30 feet, dealing Force damage instead of Necrotic Damage.