<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> >[!infobox|n-th right wtiny] >###### <font size="+2">Bloodwave Bay</font> >![[<% tp.file.title %>.webp|cover hm-sm p+c]] > ###### <small>Map by ???</small> > #### Appearances >| <!-- -->| <!-- -->| >|:-:|:-:| >||| >#### Location >| <!-- -->| <!-- -->| >|:-:|---| >|Place|[Kalkatesh](Kalkatesh.md) | [Hub](Hub.md) / [Verum](Verum.md) / [Kalkatesh](Kalkatesh.md) # Bloodwave Bay **Bloodwave Bay** is a region on the continent of [Kalkatesh](Kalkatesh.md). ### Geography Bloodwave Bay is a body of inland sea located to the southernmost of Kalkatesh. It is described as a place holding many unexplored treasures, however, the sea is known to be harsh and constantly moving.[^1](https://www.worldanvil.com/w/verum-arcadum/a/bloodwave-bay-article) ## Notable Locations - Whispering Isles - A series of small islands shrouded in mystery. It is inhabited by various ghosts and spectres.[^2](https://www.worldanvil.com/w/verum-arcadum/a/whispering-isles-article) - Copper Cove - Bloodwave Bay's only known place with some form of civilization. It is a hub for people to make their profit off of questionable deals.[^3](https://www.worldanvil.com/w/verum-arcadum/a/copper-coveman-article) ### Society >## Demographic > >Not much is known about the people that populate and possibly govern the region, but it is known that many pirates and Baymen call Bloodwave Bay their home. > >## Economics > >The Copper Cove is the central hub for many of Bloodwave Bay to talk sales and make a profit, no matter how shady the deal may seem. Gold is described to be the lifeblood of Copper Cove. ### Kalkatesh Origin When creating a character during the first Kalkatesh arc, one could choose this as their Origin and Sub-Origin, gaining the following: - +1 Dexterity. - Proficiency with the Athletics skill. ## Sub-Origins >>>[!recite|no-i]- <font color="#8555d5"><font size="+2">**Shipwreck Diver**</font></font> >- Proficiency with the Investigation skill. >- Proficiency with the Carpenter's Tools. >- You can hold your breath for 1 hour. In addition, you reduce damage taken from bludgeoning damage by 5. >>>[!recite|no-i]- <font color="#8555d5"><font size="+2">**Spelunker**</font></font> >- Proficiency with the Perception skill. >- You increase your passive perception by 5. This bonus does not stack with the feat, Observant. >>>[!recite|no-i]- <font color="#8555d5"><font size="+2">**Whispering Isles**</font></font> >- Proficiency with the Deception skill. >- Advantage on Charisma skill checks versus spirits and undead creatures. >- Cast Speak With Dead once per long rest.