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>[!infobox|left]
># Javelin of the Empty
>![[Void.webp|cover hsmall]]
>###### <small>*2nd-level Void</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Bonus Action|
>|**Range:**|Self|
>|**Components:**|V, S|
>|**Duration:**|Concentration, up to 1 minute|
>[!info|clean no-i no-t static ws-med]
>**[Hub](Hub.md) / [[Spells (C)]] / [[Void Magic]]**
># Javelin of the Empty
>You conjure a weapon of pure mana in your hands, the weapon does not require the use of a hand to hold it as it is stuck to your being’s magical signature. As an action you can direct the weapon to fly from your hand, to a target up to 30ft away dealing 3d6 + your Intelligence modifier force damage.
>
>After you finish directing the weapon, the weapon immediately teleports back into your hand with considerable force, pushing you 15ft back in the direction opposite of the target you directed the weapon towards. In addition to being pushed back you take 1d6 force damage as you recoil from the power.
>
>**At Higher Levels:** When you cast this spell using a slot of 3rd level or higher, the target range is increased by 10 feet, the weapon damage increases by 2d6, and the recoil damage increases by 1d6 for every two slot levels above 2nd.