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>[!infobox|left]
># Reposition
>![[Void.webp|cover hsmall]]
>###### <small>*4th-level Void</small>*
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>|---|---|
>|**<small>Casting Time:</small>**||
>|**Range:**||
>|**Components:**|S|
>|**Duration:**|Instantaneous|
>[!info|clean no-i no-t static ws-med]
>**[Hub](Hub.md) / [[Spells (C)]] / [[Void Magic]]**
># Reposition
>You touch a medium-sized or smaller, object or creature. If the target is an unwilling creature, it must succeed on a Constitution saving throw or be teleported to a separate target of your choice that you can see within 120 feet.
>
>The initial target is teleported within the secondary target. The secondary target must then make a Constitution saving throw for the damage effect. Both targets take 8d8 force damage on a failed save, half as much on a successful one, as their beings are forcefully brought together then separated. If both targets survive, the initial target is put adjacent to the secondary target. Any surviving targets that fail this Constitution Saving Throw are knocked [prone](Prone%20(C).md).
>
>You then teleport to an unoccupied space adjacent to the secondary target. In a location of your choosing.
>
>This spell disintegrates non-worn non-magical items
>
>**At Higher Levels:** When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.