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>[!infobox|left]
># Void's Reach
>![[Void.webp|cover hsmall]]
>###### <small>*4th-level Void</small>*
>|<!-- -->|<!-- -->|
>|---|---|
>|**<small>Casting Time:</small>**|1 Action|
>|**Range:**|Self|
>|**Components:**|V, S|
>|**Duration:**|Instantaneous|
>[!info|clean no-i no-t static ws-med]
>**[Hub](Hub.md) / [[Spells (C)]] / [[Void Magic]]**
># Void's Reach
>Transparent hands extrude from your being as they grasp at those nearby, in an attempt to repair your soul. Void hands reach out X amount of feet per every point of health you are missing (rounded up by increments of 5). You feed the hands with your own latent energy and spend hit dice to determine its power.
>
>The hands deal (the number of hit die spent)d6 force damage to all creatures other than yourself within the area. You heal for the highest amount of damage done to 1 of the creatures affected.
>
>You must then succeed a Constitution saving throw against your own spell save DC or fall [incapacitated](Incapacitated%20(C).md) until the end of your next turn.
>
>Casting this spell breaks your concentration prior to the effects taking place.