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# Conquerer’s Armor
*Armor Type* : Heavy Armor **(Warrior)**
*Passive* : Whenever the wearer would fail an opposed attribute check, they has resistance on that check against that ability for the remainder of the combat.
*Withstand* : Whenever the wearer would be attacked while they are [Wounded](Wounded.md), they may use this action. If they do, they reduce the damage of that attack by an amount equal to their [Spirit](Spirit.md). This amount is increased by 2 for every Injury the wearer has.
- APC : 2
*Special* : None