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**[Hub](Hub.md) / [Prism](Prism.md) / [Armory](Prism%20(Testing)/Armory/Armory.md) / [Armor](Armor.md) / [Armored Robe](Armored%20Robe.md)**
# Swirling Sleeves
[Armor Augment](Armor%20Augment.md)
As a [Withstand](Withstand.md) action, the character may give a penalty to a ranged projectile attack that is targeting them. The penalty is equal to the character’s [Competence](Competence.md) or [Grace](Grace.md).