<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Prism](Prism.md) / [Armory](Prism%20(Testing)/Armory/Armory.md) / [Armor](Armor.md) / [Light Armor](Light%20Armor.md)** # Armored Robe [MRR](Movement%20Rating%20Reduction.md) - 0 Passive - [Flowing Robes](Flowing%20Robes.md) - Whenever this character would gain [Mana](Mana.md), they are imbued with Tier I [Regeneration](Regeneration.md). Armor Augment - [Swirling Sleeves](Swirling%20Sleeves.md) – As a [Withstand](Withstand.md) action, the character may give a penalty to a ranged projectile attack that is targeting them. The penalty is equal to the character’s [Competence](Competence.md) or [Grace](Grace.md).