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# Supple Leather
*Armor Type* : Light Armor **(Wanderer)**
*Passive* : The wearer gains 1 [Adrenaline](Adrenaline.md) whenever they would win an opposed attribute check.
*Withstand* : The wearer can use this [Withstand](Withstand.md) action whenever an enemy would fail to deal damage with an attack or ability. They may move up to their movement rating.
- APC : 1
- Adrenaline : 1
*Special* : None