<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism%20(Testing)/Armory/Armory.md) / [Armor](Armor.md) / [Light Armor](Light%20Armor.md)** # Spiked Cuirass *Armor Type* : Light Armor **(Warrior)** *Passive* : The wearer treats weapons they wield as if they have [Critical](Critical%20Effects.md) ([Bleed](Bleed.md)). *Withstand* : The wearer can use this [Withstand](Withstand.md) action whenever they would be attacked by a melee weapon that does not have reach. The wearer makes an opposed attribute check. The wearer and attacker may use [Competence](Competence.md), [Grace](Grace.md), [Initiative](Initiative.md) or [Prowess](Prowess.md). If the wearer wins, the attacked is afflicted with [Bleed](Bleed.md), the Tiers of which are equal to the wearer’s Competence, Grace, Initiative or Prowess. - APC : 1 *Special* : None