<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Prism](Prism.md) / [Armory](Prism%20(Testing)/Armory/Armory.md) / [Armor](Armor.md) / [Medium Armor](Medium%20Armor.md)** # Chainmail [MRR](Movement%20Rating%20Reduction.md) - 1 Passive - [Nooks and Crannies](Nooks%20and%20Crannies.md) - The character reduces damage taken from bludgeoning, slashing, and piercing weapons by 2 for each one of those damage types that is not being reduced by a piece of equipment. Armor Augment - [Versatile Defense](Versatile%20Defense.md) - As a [Withstand](Withstand.md) action, at the start of the round, the character may reduce the cost of their other [Withstand](Withstand.md) actions by an amount equal to their [Vigor](Vigor.md) or [Stamina](Stamina.md). This only affects one of each [Withstand](Withstand.md) action taken this round.