<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism%20(Testing)/Armory/Armory.md) / [Kits](Prism%20(Testing)/Armory/Kits/Kits.md)** # Mess Kit <center>This kit provides the following item interactions:</center> <br> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">Set Camp</font></font> ><br> ><center> The user sets Camp, and has the capacity to spend a point of Supply to make the camp comfortable. This allows a Long Rest. </center> ><br> ><center><font color="#8555d5">APC :</font> 10 Minutes </center> <br> <center>The following sub-types of this kit provide additional actions or augment actions contained in the above kit:</center> <br> >[!Columns| 3 no-t n-th] >>[!recite|no-i]+ <font color="#8555d5"><font size="+1">Brewer</font></font> >><br> >><center> The user can attempt to brew their own alcohol. They make a Spirit check against the DC of the recipe they have chosen.</center> >><br> >><center><font color="#8555d5">APC :</font> 8 Hours</center> > >>[!recite|no-i]+ <font color="#8555d5"><font size="+1">Chef</font></font> >><br> >><center><font color="#8555d5">Augment Meal :</font> The user may spend an additional supply to give their party the Well Fed camp effect. In addition, if the user knows recipes, they can add additional effects based on that recipe.</center> >><br> >><center><font color="#8555d5">APC :</font> 1 </center> > >>[!recite|no-i]+ <font color="#8555d5"><font size="+1">Fisherman</font></font> >><br> >><center> The user can attempt a Spirit check against a Regional DC for fishing. If successful, the user increases the parties supplies by an amount equal to the value of the fish.</center> >><br> >><center><font color="#8555d5">APC :</font> 1 Hour</center> > >>[!recite|no-i]+ <font color="#8555d5"><font size="+1">Hunter</font></font> >><br> >><center><font color="#8555d5">Hunt Game :</font> The user can attempt a Spirit check against a Regional DC for hunting. If successful, the user increases the parties supplies by an amount equal to the value of the game hunted.</center> >><br> >><center><font color="#8555d5">APC :</font> 1 Hour</center> > >>[!recite|no-i]+ <font color="#8555d5"><font size="+1">Rationer</font></font> >><br> >><center> Whenever the user would set a camp, the next camp that they set in the next 24 hours does not cost a supply to do so. The user can do this a number of times per expedition equal to their Spirit.</center>